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<description>Latest Glog entries: BradOFarrell</description>
<lastBuildDate>Tue, 02 Feb 2010 07:28:15 GMT</lastBuildDate>
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<item>
<title>Final Fantasy Crystal Chronicles: The Crystal Bearers on Wii by BradOFarrell</title>
<link>http://glog.sneezepower.com/entry.cgi?entry=1168</link>
<guid isPermaLink="false">Glog Entry 1168</guid>
<pubDate>Tue, 02 Feb 2010 07:28:15 GMT</pubDate>
<description>&lt;div class=postline&gt;&lt;a href="http://glog.sneezepower.com/entry.cgi?entry=1168"&gt;&lt;img src="http://glog.sneezepower.com//img/entry.gif" border=0/&gt;&lt;/a&gt; Posted &lt;span id="time0"&gt;Feb 2, 2010 7:28 AM&lt;/span&gt; for &lt;a href="http://glog.sneezepower.com/game.cgi?title=final_fantasy_crystal_chronicles_crystal_bearers"&gt;Final Fantasy Crystal Chronicles: The Crystal Bearers&lt;/a&gt; on Wii&lt;/div&gt;
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&lt;td align=center valign=top width=60&gt;&lt;a href="http://glog.sneezepower.com/game.cgi?title=final_fantasy_crystal_chronicles_crystal_bearers"&gt;&lt;img src="http://glog.sneezepower.com//img.cgi?games/t/final_fantasy_crystal_chronicles_crystal_bearers-1262986677" border=0/&gt;&lt;/a&gt;&lt;br/&gt;
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&lt;td align=justify colspan=2&gt;&lt;div id="1168" class=container style="width:auto;height:auto;"&gt;I am constantly impressed. Like &lt;a href="http://glog.sneezepower.com/game.cgi?title=Feel%20the%20Magic"&gt;Feel the Magic&lt;/a&gt;, this game is essentially a narrative where cutscenes are turned into interactive minigames using 'innovative' controls. Except it's made by Squareenix, and the cutscenes, writing, 'acting' (both voice and CGI faces) are all top notch. This doesn't feel like a incomprehensible melodramtic Final Fantasy game, so much as it feels like a modern comic book movie. The characters are very grounded, super powers are used symbolically and explained thoroughly. It feels a lot like the X-Men or Spiderman movies, though set in the Crystal Chronicles world.&lt;br/&gt;&lt;br/&gt;&lt;span class=supplement&gt;&lt;i&gt;... continued in &lt;a href="http://glog.sneezepower.com/entry.cgi?entry=1168"&gt;full entry&lt;/a&gt;&lt;/i&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span class=supplement&gt;Rating: &lt;img src='http://glog.sneezepower.com/img/rate_4.gif' border=0/&gt;&lt;/span&gt;&lt;/td&gt;
&lt;td align=right valign=bottom class=progress&gt;Currently playing&lt;br/&gt;Met Keiss in the library&lt;/td&gt;
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<title>The Legend of Zelda: Majora's Mask on Wii by BradOFarrell</title>
<link>http://glog.sneezepower.com/entry.cgi?entry=1151</link>
<guid isPermaLink="false">Glog Entry 1151</guid>
<pubDate>Sat, 09 Jan 2010 21:10:53 GMT</pubDate>
<description>&lt;div class=postline&gt;&lt;a href="http://glog.sneezepower.com/entry.cgi?entry=1151"&gt;&lt;img src="http://glog.sneezepower.com//img/entry.gif" border=0/&gt;&lt;/a&gt; Posted &lt;span id="time1"&gt;Jan 9, 2010 9:10 PM&lt;/span&gt; for &lt;a href="http://glog.sneezepower.com/game.cgi?title=legend_of_zelda_majoras_mask"&gt;The Legend of Zelda: Majora's Mask&lt;/a&gt; on Wii&lt;/div&gt;
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&lt;td align=center valign=top width=60&gt;&lt;a href="http://glog.sneezepower.com/game.cgi?title=legend_of_zelda_majoras_mask"&gt;&lt;img src="http://glog.sneezepower.com//img.cgi?games/t/legend_of_zelda_majoras_mask-0" border=0/&gt;&lt;/a&gt;&lt;br/&gt;
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&lt;td align=justify colspan=2&gt;&lt;div id="1151" class=container style="width:auto;height:auto;"&gt;I had attempted (and &lt;a href="http://glog.sneezepower.com/entry.cgi?entry=918"&gt;wrote about&lt;/a&gt;) this game a year ago. It was on a Gamecube disc played through Wii, which is cumbersome enough, but then I didn't realize how saving worked and basically lost 2 hours worth of gameplay to the apocalypse.&lt;br/&gt;&lt;br/&gt;&lt;span class=supplement&gt;&lt;i&gt;... continued in &lt;a href="http://glog.sneezepower.com/entry.cgi?entry=1151"&gt;full entry&lt;/a&gt;&lt;/i&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span class=supplement&gt;&lt;/span&gt;&lt;/td&gt;
&lt;td align=right valign=bottom class=progress&gt;Currently playing&lt;br/&gt;Woodfall cleared&lt;/td&gt;
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<title>Final Fantasy Crystal Chronicles: The Crystal Bearers on Wii by BradOFarrell</title>
<link>http://glog.sneezepower.com/entry.cgi?entry=1150</link>
<guid isPermaLink="false">Glog Entry 1150</guid>
<pubDate>Fri, 08 Jan 2010 18:37:47 GMT</pubDate>
<description>&lt;div class=postline&gt;&lt;a href="http://glog.sneezepower.com/entry.cgi?entry=1150"&gt;&lt;img src="http://glog.sneezepower.com//img/entry.gif" border=0/&gt;&lt;/a&gt; Posted &lt;span id="time2"&gt;Jan 8, 2010 6:37 PM&lt;/span&gt; for &lt;a href="http://glog.sneezepower.com/game.cgi?title=final_fantasy_crystal_chronicles_crystal_bearers"&gt;Final Fantasy Crystal Chronicles: The Crystal Bearers&lt;/a&gt; on Wii&lt;/div&gt;
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&lt;td align=center valign=top width=60&gt;&lt;a href="http://glog.sneezepower.com/game.cgi?title=final_fantasy_crystal_chronicles_crystal_bearers"&gt;&lt;img src="http://glog.sneezepower.com//img.cgi?games/t/final_fantasy_crystal_chronicles_crystal_bearers-1262986677" border=0/&gt;&lt;/a&gt;&lt;br/&gt;
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&lt;td align=justify colspan=2&gt;&lt;div id="1150" class=container style="width:auto;height:auto;"&gt;Played this game for a few minutes the other day. Biggest surprise: The entire game is co-op? By "certain parts are co-op" I assumed they meant specific minigames. But nope. Like &lt;a href="http://glog.sneezepower.com/game.cgi?title=Mario%20Galaxy"&gt;Mario Galaxy&lt;/a&gt;'s Co-Star mode, a second player can control a second on-screen cursor for Layle's gravity attacks at all times. But, unlike Galaxy, the cursor is actually a pretty significant part of the gameplay.&lt;br/&gt;&lt;br/&gt;&lt;span class=supplement&gt;&lt;i&gt;... continued in &lt;a href="http://glog.sneezepower.com/entry.cgi?entry=1150"&gt;full entry&lt;/a&gt;&lt;/i&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span class=supplement&gt;Rating: &lt;img src='http://glog.sneezepower.com/img/rate_4.gif' border=0/&gt;&lt;/span&gt;&lt;/td&gt;
&lt;td align=right valign=bottom class=progress&gt;Currently playing&lt;br/&gt;Just started&lt;/td&gt;
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<title>The Legend of Zelda: Spirit Tracks on DSi by BradOFarrell</title>
<link>http://glog.sneezepower.com/entry.cgi?entry=1149</link>
<guid isPermaLink="false">Glog Entry 1149</guid>
<pubDate>Mon, 04 Jan 2010 15:00:33 GMT</pubDate>
<description>&lt;div class=postline&gt;&lt;a href="http://glog.sneezepower.com/entry.cgi?entry=1149"&gt;&lt;img src="http://glog.sneezepower.com//img/entry.gif" border=0/&gt;&lt;/a&gt; Posted &lt;span id="time3"&gt;Jan 4, 2010 3:00 PM&lt;/span&gt; for &lt;a href="http://glog.sneezepower.com/game.cgi?title=legend_of_zelda_spirit_tracks"&gt;The Legend of Zelda: Spirit Tracks&lt;/a&gt; on DSi&lt;/div&gt;
&lt;table class=entrybox border=0 cellpadding=0 cellspacing=0 width="95%"&gt;&lt;tr&gt;
&lt;td align=center valign=top width=60&gt;&lt;a href="http://glog.sneezepower.com/game.cgi?title=legend_of_zelda_spirit_tracks"&gt;&lt;img src="http://glog.sneezepower.com//img.cgi?games/t/legend_of_zelda_spirit_tracks-1259977196" border=0/&gt;&lt;/a&gt;&lt;br/&gt;
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&lt;td align=justify colspan=2&gt;&lt;div id="1149" class=container style="width:auto;height:auto;"&gt;Got all the train cars--a Herculean feet. Officially out of things to do, other than finish the rabbit quest, which I'll get around to eventually.&lt;/div&gt;
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&lt;span class=supplement&gt;Rating: &lt;img src='http://glog.sneezepower.com/img/rate_4.gif' border=0/&gt;&lt;/span&gt;&lt;/td&gt;
&lt;td align=right valign=bottom class=progress&gt;Currently playing&lt;br/&gt;Going for 100%&lt;/td&gt;
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</description>
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<title>The Legend of Zelda: Spirit Tracks on DSi by BradOFarrell</title>
<link>http://glog.sneezepower.com/entry.cgi?entry=1140</link>
<guid isPermaLink="false">Glog Entry 1140</guid>
<pubDate>Mon, 28 Dec 2009 02:38:49 GMT</pubDate>
<description>&lt;div class=postline&gt;&lt;a href="http://glog.sneezepower.com/entry.cgi?entry=1140"&gt;&lt;img src="http://glog.sneezepower.com//img/entry.gif" border=0/&gt;&lt;/a&gt; Posted &lt;span id="time4"&gt;Dec 28, 2009 2:38 AM&lt;/span&gt; for &lt;a href="http://glog.sneezepower.com/game.cgi?title=legend_of_zelda_spirit_tracks"&gt;The Legend of Zelda: Spirit Tracks&lt;/a&gt; on DSi&lt;/div&gt;
&lt;table class=entrybox border=0 cellpadding=0 cellspacing=0 width="95%"&gt;&lt;tr&gt;
&lt;td align=center valign=top width=60&gt;&lt;a href="http://glog.sneezepower.com/game.cgi?title=legend_of_zelda_spirit_tracks"&gt;&lt;img src="http://glog.sneezepower.com//img.cgi?games/t/legend_of_zelda_spirit_tracks-1259977196" border=0/&gt;&lt;/a&gt;&lt;br/&gt;
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&lt;td align=justify colspan=2&gt;&lt;div id="1140" class=container style="width:auto;height:auto;"&gt;Unlike, &lt;a href="http://glog.sneezepower.com/entry.cgi?entry=1133"&gt;Mirkon&lt;/a&gt;, I thought the ending kind of sucked a lot. The boss fight was essentially a series of semi-clever minigames, but never once felt like a real battle. In fact, all of the boss fights have felt that way. The only boss fight that feels like a real sword fight was the optional boss at the end of the "Take On 'Em All" game in Hyrule Town.&lt;br/&gt;&lt;br/&gt;&lt;span class=supplement&gt;&lt;i&gt;... continued in &lt;a href="http://glog.sneezepower.com/entry.cgi?entry=1140"&gt;full entry&lt;/a&gt;&lt;/i&gt;&lt;/span&gt;&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;
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&lt;span class=supplement&gt;Rating: &lt;img src='http://glog.sneezepower.com/img/rate_4.gif' border=0/&gt;&lt;/span&gt;&lt;/td&gt;
&lt;td align=right valign=bottom class=progress&gt;Currently playing&lt;br/&gt;Going for 100%&lt;/td&gt;
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</description>
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<title>The Legend of Zelda: Spirit Tracks on DSi by BradOFarrell</title>
<link>http://glog.sneezepower.com/entry.cgi?entry=1136</link>
<guid isPermaLink="false">Glog Entry 1136</guid>
<pubDate>Sun, 13 Dec 2009 06:47:01 GMT</pubDate>
<description>&lt;div class=postline&gt;&lt;a href="http://glog.sneezepower.com/entry.cgi?entry=1136"&gt;&lt;img src="http://glog.sneezepower.com//img/entry.gif" border=0/&gt;&lt;/a&gt; Posted &lt;span id="time5"&gt;Dec 13, 2009 6:47 AM&lt;/span&gt; for &lt;a href="http://glog.sneezepower.com/game.cgi?title=legend_of_zelda_spirit_tracks"&gt;The Legend of Zelda: Spirit Tracks&lt;/a&gt; on DSi&lt;/div&gt;
&lt;table class=entrybox border=0 cellpadding=0 cellspacing=0 width="95%"&gt;&lt;tr&gt;
&lt;td align=center valign=top width=60&gt;&lt;a href="http://glog.sneezepower.com/game.cgi?title=legend_of_zelda_spirit_tracks"&gt;&lt;img src="http://glog.sneezepower.com//img.cgi?games/t/legend_of_zelda_spirit_tracks-1259977196" border=0/&gt;&lt;/a&gt;&lt;br/&gt;
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&lt;td align=justify colspan=2&gt;&lt;div id="1136" class=container style="width:auto;height:auto;"&gt;I just got to the Fire Temple, and so far, I really like it. A lot. Maybe more than &lt;a href="http://glog.sneezepower.com/game.cgi?title=Phantom%20Hourglass"&gt;Phantom Hourglass&lt;/a&gt;? It might be right behind &lt;a href="http://glog.sneezepower.com/game.cgi?title=Link%27s%20Awakening"&gt;Link's Awakening&lt;/a&gt; as one of my favorite Zelda games.&lt;br/&gt;&lt;br/&gt;&lt;span class=supplement&gt;&lt;i&gt;... continued in &lt;a href="http://glog.sneezepower.com/entry.cgi?entry=1136"&gt;full entry&lt;/a&gt;&lt;/i&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span class=supplement&gt;Rating: &lt;img src='http://glog.sneezepower.com/img/rate_4.gif' border=0/&gt;&lt;/span&gt;&lt;/td&gt;
&lt;td align=right valign=bottom class=progress&gt;Currently playing&lt;br/&gt;Fire Temple&lt;/td&gt;
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</description>
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<title>Final Fantasy IV on DS by BradOFarrell</title>
<link>http://glog.sneezepower.com/entry.cgi?entry=1135</link>
<guid isPermaLink="false">Glog Entry 1135</guid>
<pubDate>Fri, 11 Dec 2009 18:25:34 GMT</pubDate>
<description>&lt;div class=postline&gt;&lt;a href="http://glog.sneezepower.com/entry.cgi?entry=1135"&gt;&lt;img src="http://glog.sneezepower.com//img/entry.gif" border=0/&gt;&lt;/a&gt; Posted &lt;span id="time6"&gt;Dec 11, 2009 6:25 PM&lt;/span&gt; for &lt;a href="http://glog.sneezepower.com/game.cgi?title=final_fantasy_4"&gt;Final Fantasy IV&lt;/a&gt; on DS&lt;/div&gt;
&lt;table class=entrybox border=0 cellpadding=0 cellspacing=0 width="95%"&gt;&lt;tr&gt;
&lt;td align=center valign=top width=60&gt;&lt;a href="http://glog.sneezepower.com/game.cgi?title=final_fantasy_4"&gt;&lt;img src="http://glog.sneezepower.com//img.cgi?games/t/final_fantasy_4-0" border=0/&gt;&lt;/a&gt;&lt;br/&gt;
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&lt;td align=justify colspan=2&gt;&lt;div id="1135" class=container style="width:auto;height:auto;"&gt;This was the most boring unsatisfying game I've ever played. I gave it way too much of a fair chance--I played it right down to a few turns away from beating the final boss before &lt;B&gt;giving up&lt;/B&gt;. Because &lt;B&gt;the final boss has a minimum level requirement that is higher than the level you would be at if you advanced through the entire story normally without grinding or doing side quests.&lt;/B&gt; Fuck that.&lt;br/&gt;&lt;br/&gt;&lt;span class=supplement&gt;&lt;i&gt;... continued in &lt;a href="http://glog.sneezepower.com/entry.cgi?entry=1135"&gt;full entry&lt;/a&gt;&lt;/i&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span class=supplement&gt;Rating: &lt;img src='http://glog.sneezepower.com/img/rate_1.gif' border=0/&gt;&lt;/span&gt;&lt;/td&gt;
&lt;td align=right valign=bottom class=progress&gt;Currently complete&lt;br/&gt;Done.&lt;/td&gt;
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<title>Final Fantasy IV on DS by BradOFarrell</title>
<link>http://glog.sneezepower.com/entry.cgi?entry=1123</link>
<guid isPermaLink="false">Glog Entry 1123</guid>
<pubDate>Mon, 16 Nov 2009 16:05:26 GMT</pubDate>
<description>&lt;div class=postline&gt;&lt;a href="http://glog.sneezepower.com/entry.cgi?entry=1123"&gt;&lt;img src="http://glog.sneezepower.com//img/entry.gif" border=0/&gt;&lt;/a&gt; Posted &lt;span id="time7"&gt;Nov 16, 2009 4:05 PM&lt;/span&gt; for &lt;a href="http://glog.sneezepower.com/game.cgi?title=final_fantasy_4"&gt;Final Fantasy IV&lt;/a&gt; on DS&lt;/div&gt;
&lt;table class=entrybox border=0 cellpadding=0 cellspacing=0 width="95%"&gt;&lt;tr&gt;
&lt;td align=center valign=top width=60&gt;&lt;a href="http://glog.sneezepower.com/game.cgi?title=final_fantasy_4"&gt;&lt;img src="http://glog.sneezepower.com//img.cgi?games/t/final_fantasy_4-0" border=0/&gt;&lt;/a&gt;&lt;br/&gt;
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&lt;td align=justify colspan=2&gt;&lt;div id="1123" class=container style="width:auto;height:auto;"&gt;Uhg, the gear in this game is awful. I just spent an hour going through an optional dungeon and was rewarded with a sword that only Cecil could use that was &lt;I&gt;less good&lt;/I&gt; than an axe I got in a previous NON-optional dungeon. Also, when 'exploring' towns I bought a Boomerang because I knew someone would be able to equip it eventually. Then I meet Edge, the only character in the game who can equip boomerangs--and he already comes with two swords that are BOTH stronger than the boomerang.  WHY!?&lt;/div&gt;
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&lt;td align=left valign=bottom&gt;
&lt;span class=supplement&gt;Rating: &lt;img src='http://glog.sneezepower.com/img/rate_3.gif' border=0/&gt; - &lt;span class=subtle&gt;&lt;i&gt;&lt;a href="http://glog.sneezepower.com/entry.cgi?entry=1135"&gt;Rating Updated&lt;/a&gt;&lt;/i&gt;&lt;/span&gt;&lt;/span&gt;&lt;/td&gt;
&lt;td align=right valign=bottom class=progress&gt;Currently playing&lt;br/&gt;That cave where you have to use Float.&lt;/td&gt;
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<title>Final Fantasy IV on DS by BradOFarrell</title>
<link>http://glog.sneezepower.com/entry.cgi?entry=1122</link>
<guid isPermaLink="false">Glog Entry 1122</guid>
<pubDate>Mon, 16 Nov 2009 09:05:25 GMT</pubDate>
<description>&lt;div class=postline&gt;&lt;a href="http://glog.sneezepower.com/entry.cgi?entry=1122"&gt;&lt;img src="http://glog.sneezepower.com//img/entry.gif" border=0/&gt;&lt;/a&gt; Posted &lt;span id="time8"&gt;Nov 16, 2009 9:05 AM&lt;/span&gt; for &lt;a href="http://glog.sneezepower.com/game.cgi?title=final_fantasy_4"&gt;Final Fantasy IV&lt;/a&gt; on DS&lt;/div&gt;
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&lt;td align=center valign=top width=60&gt;&lt;a href="http://glog.sneezepower.com/game.cgi?title=final_fantasy_4"&gt;&lt;img src="http://glog.sneezepower.com//img.cgi?games/t/final_fantasy_4-0" border=0/&gt;&lt;/a&gt;&lt;br/&gt;
&lt;span class=icon&gt;&lt;/span&gt;&lt;/td&gt;
&lt;td valign=top&gt;&lt;table border=0 cellpadding=0 cellspacing=0 width="100%" style="padding:5px 0 5px 5px;"&gt;&lt;tr&gt;
&lt;td align=justify colspan=2&gt;&lt;div id="1122" class=container style="width:auto;height:auto;"&gt;This game reminds me of &lt;a href="http://glog.sneezepower.com/game.cgi?title=Crono%20Trigger"&gt;Crono Trigger&lt;/a&gt; in that it feels a lot like a spoon-fed clever events, and not a lot of actual RPG exploration and customization, like, say, &lt;a href="http://glog.sneezepower.com/game.cgi?title=Final%20Fantasy%20III"&gt;Final Fantasy III&lt;/a&gt;, which I can't help but compare it to. Though, obviously, the events aren't as clever as &lt;a href="http://glog.sneezepower.com/game.cgi?title=Crono%20Trigger"&gt;Crono Trigger&lt;/a&gt;'s. I feel like I have no choice but to do the next thing and the next thing is usually only kind of interesting. It doesn't feel like I can do much of anything outside of the story at all, not even just in terms of walking around wherever I want, but even my *equipment* seems handed to me. I can find and buy other stuff but it's never as good as the last thing I got out of an obvious chest and it'll last maybe ten battles before being usurped by another thing found in an obvious chest.&lt;br/&gt;&lt;br/&gt;&lt;span class=supplement&gt;&lt;i&gt;... continued in &lt;a href="http://glog.sneezepower.com/entry.cgi?entry=1122"&gt;full entry&lt;/a&gt;&lt;/i&gt;&lt;/span&gt;&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;
&lt;td align=left valign=bottom&gt;
&lt;span class=supplement&gt;Rating: &lt;img src='http://glog.sneezepower.com/img/rate_3.gif' border=0/&gt; - &lt;span class=subtle&gt;&lt;i&gt;&lt;a href="http://glog.sneezepower.com/entry.cgi?entry=1135"&gt;Rating Updated&lt;/a&gt;&lt;/i&gt;&lt;/span&gt;&lt;/span&gt;&lt;/td&gt;
&lt;td align=right valign=bottom class=progress&gt;Currently playing&lt;br/&gt;Exited the underworld.&lt;/td&gt;
&lt;/tr&gt;&lt;/table&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;
</description>
</item>
<item>
<title>Final Fantasy IV on DS by BradOFarrell</title>
<link>http://glog.sneezepower.com/entry.cgi?entry=1116</link>
<guid isPermaLink="false">Glog Entry 1116</guid>
<pubDate>Fri, 13 Nov 2009 04:34:37 GMT</pubDate>
<description>&lt;div class=postline&gt;&lt;a href="http://glog.sneezepower.com/entry.cgi?entry=1116"&gt;&lt;img src="http://glog.sneezepower.com//img/entry.gif" border=0/&gt;&lt;/a&gt; Posted &lt;span id="time9"&gt;Nov 13, 2009 4:34 AM&lt;/span&gt; for &lt;a href="http://glog.sneezepower.com/game.cgi?title=final_fantasy_4"&gt;Final Fantasy IV&lt;/a&gt; on DS&lt;/div&gt;
&lt;table class=entrybox border=0 cellpadding=0 cellspacing=0 width="95%"&gt;&lt;tr&gt;
&lt;td align=center valign=top width=60&gt;&lt;a href="http://glog.sneezepower.com/game.cgi?title=final_fantasy_4"&gt;&lt;img src="http://glog.sneezepower.com//img.cgi?games/t/final_fantasy_4-0" border=0/&gt;&lt;/a&gt;&lt;br/&gt;
&lt;span class=icon&gt;&lt;/span&gt;&lt;/td&gt;
&lt;td valign=top&gt;&lt;table border=0 cellpadding=0 cellspacing=0 width="100%" style="padding:5px 0 5px 5px;"&gt;&lt;tr&gt;
&lt;td align=justify colspan=2&gt;&lt;div id="1116" class=container style="width:auto;height:auto;"&gt;I'm not really digging this so far, but I guess I'll continue and try to beat it. I'm about 7 hours in and everything is pretty :/ Especially on the heels of the excellent &lt;a href="http://glog.sneezepower.com/game.cgi?title=Final%20Fantasy%20III"&gt;Final Fantasy III&lt;/a&gt;, this game doesn't feel too great. It sort of reminds me of the reasons why &lt;a href="http://glog.sneezepower.com/game.cgi?title=Super%20Mario%203"&gt;Super Mario 3&lt;/a&gt; is a much better game than &lt;a href="http://glog.sneezepower.com/game.cgi?title=Super%20Mario%20World"&gt;Super Mario World&lt;/a&gt;. Those reasons being: Buttons. It feels like a lot of franchises made the mistake of needlessly muddling and over complicating their gameplay in the transition from NES to SNES just because there were more buttons available at the time--something Nintendo is just now realizing is a mistake.&lt;br/&gt;&lt;br/&gt;&lt;span class=supplement&gt;&lt;i&gt;... continued in &lt;a href="http://glog.sneezepower.com/entry.cgi?entry=1116"&gt;full entry&lt;/a&gt;&lt;/i&gt;&lt;/span&gt;&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;
&lt;td align=left valign=bottom&gt;
&lt;span class=supplement&gt;Rating: &lt;img src='http://glog.sneezepower.com/img/rate_3.gif' border=0/&gt; - &lt;span class=subtle&gt;&lt;i&gt;&lt;a href="http://glog.sneezepower.com/entry.cgi?entry=1135"&gt;Rating Updated&lt;/a&gt;&lt;/i&gt;&lt;/span&gt;&lt;/span&gt;&lt;/td&gt;
&lt;td align=right valign=bottom class=progress&gt;Currently playing&lt;br/&gt;Fighting King Baron&lt;/td&gt;
&lt;/tr&gt;&lt;/table&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;
</description>
</item>
<item>
<title>Final Fantasy III on DS by BradOFarrell</title>
<link>http://glog.sneezepower.com/entry.cgi?entry=1115</link>
<guid isPermaLink="false">Glog Entry 1115</guid>
<pubDate>Fri, 13 Nov 2009 04:08:36 GMT</pubDate>
<description>&lt;div class=postline&gt;&lt;a href="http://glog.sneezepower.com/entry.cgi?entry=1115"&gt;&lt;img src="http://glog.sneezepower.com//img/entry.gif" border=0/&gt;&lt;/a&gt; Posted &lt;span id="time10"&gt;Nov 13, 2009 4:08 AM&lt;/span&gt; for &lt;a href="http://glog.sneezepower.com/game.cgi?title=final_fantasy_3"&gt;Final Fantasy III&lt;/a&gt; on DS&lt;/div&gt;
&lt;table class=entrybox border=0 cellpadding=0 cellspacing=0 width="95%"&gt;&lt;tr&gt;
&lt;td align=center valign=top width=60&gt;&lt;a href="http://glog.sneezepower.com/game.cgi?title=final_fantasy_3"&gt;&lt;img src="http://glog.sneezepower.com//img.cgi?games/t/final_fantasy_3-0" border=0/&gt;&lt;/a&gt;&lt;br/&gt;
&lt;span class=icon&gt;&lt;/span&gt;&lt;/td&gt;
&lt;td valign=top&gt;&lt;table border=0 cellpadding=0 cellspacing=0 width="100%" style="padding:5px 0 5px 5px;"&gt;&lt;tr&gt;
&lt;td align=justify colspan=2&gt;&lt;div id="1115" class=container style="width:auto;height:auto;"&gt;This game is really really great. Aside from &lt;a href="http://glog.sneezepower.com/game.cgi?title=Final%20Fantasy%20IX"&gt;Final Fantasy IX&lt;/a&gt; which is SPECIAL AND MAGICAL AND YOU CAN'T TARNISH MY MEMORY OF IT* it's probably my favorite Final Fantasy game. If it were released on the NES in America and I had it as a kid it'd probably be my favorite NES game too.&lt;br/&gt;&lt;br/&gt;&lt;span class=supplement&gt;&lt;i&gt;... continued in &lt;a href="http://glog.sneezepower.com/entry.cgi?entry=1115"&gt;full entry&lt;/a&gt;&lt;/i&gt;&lt;/span&gt;&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;
&lt;td align=left valign=bottom&gt;
&lt;span class=supplement&gt;Rating: &lt;img src='http://glog.sneezepower.com/img/rate_5.gif' border=0/&gt;&lt;/span&gt;&lt;/td&gt;
&lt;td align=right valign=bottom class=progress&gt;Currently complete&lt;/td&gt;
&lt;/tr&gt;&lt;/table&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;
</description>
</item>
<item>
<title>Ghost Trick on DS by BradOFarrell</title>
<link>http://glog.sneezepower.com/entry.cgi?entry=1087</link>
<guid isPermaLink="false">Glog Entry 1087</guid>
<pubDate>Thu, 24 Sep 2009 17:22:45 GMT</pubDate>
<description>&lt;div class=postline&gt;&lt;a href="http://glog.sneezepower.com/entry.cgi?entry=1087"&gt;&lt;img src="http://glog.sneezepower.com//img/entry.gif" border=0/&gt;&lt;/a&gt; Posted &lt;span id="time11"&gt;Sep 24, 2009 5:22 PM&lt;/span&gt; for &lt;a href="http://glog.sneezepower.com/game.cgi?title=ghost_trick"&gt;Ghost Trick&lt;/a&gt; on DS&lt;/div&gt;
&lt;table class=entrybox border=0 cellpadding=0 cellspacing=0 width="95%"&gt;&lt;tr&gt;
&lt;td align=center valign=top width=60&gt;&lt;a href="http://glog.sneezepower.com/game.cgi?title=ghost_trick"&gt;&lt;img src="http://glog.sneezepower.com//img.cgi?games/t/ghost_trick-1253812812" border=0/&gt;&lt;/a&gt;&lt;br/&gt;
&lt;span class=icon&gt;&lt;/span&gt;&lt;/td&gt;
&lt;td valign=top&gt;&lt;table border=0 cellpadding=0 cellspacing=0 width="100%" style="padding:5px 0 5px 5px;"&gt;&lt;tr&gt;
&lt;td align=justify colspan=2&gt;&lt;div id="1087" class=container style="width:auto;height:auto;"&gt;This DS game by Capcom is about a detective that kicks the bucket and comes back as a ghost, who solves mysteries for the living using his ghost powers. Sort of a combination of &lt;a href="http://glog.sneezepower.com/game.cgi?title=Phoenix%20Wright"&gt;Phoenix Wright&lt;/a&gt; and &lt;a href="http://glog.sneezepower.com/game.cgi?title=Geist"&gt;Geist&lt;/a&gt;.&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;
&lt;td align=left valign=bottom&gt;
&lt;span class=supplement&gt;&lt;/span&gt;&lt;/td&gt;
&lt;td align=right valign=bottom class=progress&gt;Currently anticipating&lt;/td&gt;
&lt;/tr&gt;&lt;/table&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;
</description>
</item>
<item>
<title>Scribblenauts on DSi by BradOFarrell</title>
<link>http://glog.sneezepower.com/entry.cgi?entry=1086</link>
<guid isPermaLink="false">Glog Entry 1086</guid>
<pubDate>Sun, 20 Sep 2009 05:51:49 GMT</pubDate>
<description>&lt;div class=postline&gt;&lt;a href="http://glog.sneezepower.com/entry.cgi?entry=1086"&gt;&lt;img src="http://glog.sneezepower.com//img/entry.gif" border=0/&gt;&lt;/a&gt; Posted &lt;span id="time12"&gt;Sep 20, 2009 5:51 AM&lt;/span&gt; for &lt;a href="http://glog.sneezepower.com/game.cgi?title=scribblenauts"&gt;Scribblenauts&lt;/a&gt; on DSi&lt;/div&gt;
&lt;table class=entrybox border=0 cellpadding=0 cellspacing=0 width="95%"&gt;&lt;tr&gt;
&lt;td align=center valign=top width=60&gt;&lt;a href="http://glog.sneezepower.com/game.cgi?title=scribblenauts"&gt;&lt;img src="http://glog.sneezepower.com//img.cgi?games/t/scribblenauts-1253425508" border=0/&gt;&lt;/a&gt;&lt;br/&gt;
&lt;span class=icon&gt;&lt;/span&gt;&lt;/td&gt;
&lt;td valign=top&gt;&lt;table border=0 cellpadding=0 cellspacing=0 width="100%" style="padding:5px 0 5px 5px;"&gt;&lt;tr&gt;
&lt;td align=justify colspan=2&gt;&lt;div id="1086" class=container style="width:auto;height:auto;"&gt;I posted my &lt;a href="http://gaygamer.net/2009/09/review_scribblenauts.html"&gt;review on GayGamer.net&lt;/a&gt; a few days ago.&lt;br/&gt;&lt;br/&gt;&lt;span class=supplement&gt;&lt;i&gt;... continued in &lt;a href="http://glog.sneezepower.com/entry.cgi?entry=1086"&gt;full entry&lt;/a&gt;&lt;/i&gt;&lt;/span&gt;&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;
&lt;td align=left valign=bottom&gt;
&lt;span class=supplement&gt;Rating: &lt;img src='http://glog.sneezepower.com/img/rate_4.gif' border=0/&gt;&lt;/span&gt;&lt;/td&gt;
&lt;td align=right valign=bottom class=progress&gt;Currently playing&lt;/td&gt;
&lt;/tr&gt;&lt;/table&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;
</description>
</item>
<item>
<title>Little King's Story on Wii by BradOFarrell</title>
<link>http://glog.sneezepower.com/entry.cgi?entry=1075</link>
<guid isPermaLink="false">Glog Entry 1075</guid>
<pubDate>Mon, 07 Sep 2009 13:26:19 GMT</pubDate>
<description>&lt;div class=postline&gt;&lt;a href="http://glog.sneezepower.com/entry.cgi?entry=1075"&gt;&lt;img src="http://glog.sneezepower.com//img/entry.gif" border=0/&gt;&lt;/a&gt; Posted &lt;span id="time13"&gt;Sep 7, 2009 1:26 PM&lt;/span&gt; for &lt;a href="http://glog.sneezepower.com/game.cgi?title=little_kings_story"&gt;Little King's Story&lt;/a&gt; on Wii&lt;/div&gt;
&lt;table class=entrybox border=0 cellpadding=0 cellspacing=0 width="95%"&gt;&lt;tr&gt;
&lt;td align=center valign=top width=60&gt;&lt;a href="http://glog.sneezepower.com/game.cgi?title=little_kings_story"&gt;&lt;img src="http://glog.sneezepower.com//img.cgi?games/t/little_kings_story-1252327396" border=0/&gt;&lt;/a&gt;&lt;br/&gt;
&lt;span class=icon&gt;&lt;/span&gt;&lt;/td&gt;
&lt;td valign=top&gt;&lt;table border=0 cellpadding=0 cellspacing=0 width="100%" style="padding:5px 0 5px 5px;"&gt;&lt;tr&gt;
&lt;td align=justify colspan=2&gt;&lt;div id="1075" class=container style="width:auto;height:auto;"&gt;This game is neat! It's basically &lt;a href="http://glog.sneezepower.com/game.cgi?title=My%20Life%20As%20a%20King"&gt;My Life As a King&lt;/a&gt; plus &lt;a href="http://glog.sneezepower.com/game.cgi?title=Pikmin"&gt;Pikmin&lt;/a&gt;, plus really cool art direction.&lt;br/&gt;&lt;br/&gt;&lt;span class=supplement&gt;&lt;i&gt;... continued in &lt;a href="http://glog.sneezepower.com/entry.cgi?entry=1075"&gt;full entry&lt;/a&gt;&lt;/i&gt;&lt;/span&gt;&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;
&lt;td align=left valign=bottom&gt;
&lt;span class=supplement&gt;Rating: &lt;img src='http://glog.sneezepower.com/img/rate_4.gif' border=0/&gt;&lt;/span&gt;&lt;/td&gt;
&lt;td align=right valign=bottom class=progress&gt;Currently playing&lt;br/&gt;Onii Kingdom&lt;/td&gt;
&lt;/tr&gt;&lt;/table&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;
</description>
</item>
<item>
<title>Zenonia on iPhone by BradOFarrell</title>
<link>http://glog.sneezepower.com/entry.cgi?entry=1074</link>
<guid isPermaLink="false">Glog Entry 1074</guid>
<pubDate>Mon, 07 Sep 2009 09:14:03 GMT</pubDate>
<description>&lt;div class=postline&gt;&lt;a href="http://glog.sneezepower.com/entry.cgi?entry=1074"&gt;&lt;img src="http://glog.sneezepower.com//img/entry.gif" border=0/&gt;&lt;/a&gt; Posted &lt;span id="time14"&gt;Sep 7, 2009 9:14 AM&lt;/span&gt; for &lt;a href="http://glog.sneezepower.com/game.cgi?title=zenonia"&gt;Zenonia&lt;/a&gt; on iPhone&lt;/div&gt;
&lt;table class=entrybox border=0 cellpadding=0 cellspacing=0 width="95%"&gt;&lt;tr&gt;
&lt;td align=center valign=top width=60&gt;&lt;a href="http://glog.sneezepower.com/game.cgi?title=zenonia"&gt;&lt;img src="http://glog.sneezepower.com//img.cgi?games/t/zenonia-1252313869" border=0/&gt;&lt;/a&gt;&lt;br/&gt;
&lt;span class=icon&gt;&lt;/span&gt;&lt;/td&gt;
&lt;td valign=top&gt;&lt;table border=0 cellpadding=0 cellspacing=0 width="100%" style="padding:5px 0 5px 5px;"&gt;&lt;tr&gt;
&lt;td align=justify colspan=2&gt;&lt;div id="1074" class=container style="width:auto;height:auto;"&gt;So this is a game for the iPhone that feels like a 'real game'. And maybe the only one? The input is essentially a 4-way D pad and a single button, and then some macro slots and a pause button that goes to an inventory (controlled by the D pad) it nearly ignores the touch screen or any other iPhone functionality. As far as I can tell, it's not a port of a regular cellphone game, but it weirdly feels like it.&lt;br/&gt;&lt;br/&gt;&lt;span class=supplement&gt;&lt;i&gt;... continued in &lt;a href="http://glog.sneezepower.com/entry.cgi?entry=1074"&gt;full entry&lt;/a&gt;&lt;/i&gt;&lt;/span&gt;&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;
&lt;td align=left valign=bottom&gt;
&lt;span class=supplement&gt;Rating: &lt;img src='http://glog.sneezepower.com/img/rate_4.gif' border=0/&gt;&lt;/span&gt;&lt;/td&gt;
&lt;td align=right valign=bottom class=progress&gt;Currently playing&lt;br/&gt;2nd Seal&lt;/td&gt;
&lt;/tr&gt;&lt;/table&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;
</description>
</item>
<item>
<title>Yoshi Topsy-Turvy on GBA by BradOFarrell</title>
<link>http://glog.sneezepower.com/entry.cgi?entry=1050</link>
<guid isPermaLink="false">Glog Entry 1050</guid>
<pubDate>Sun, 09 Aug 2009 16:07:49 GMT</pubDate>
<description>&lt;div class=postline&gt;&lt;a href="http://glog.sneezepower.com/entry.cgi?entry=1050"&gt;&lt;img src="http://glog.sneezepower.com//img/entry.gif" border=0/&gt;&lt;/a&gt; Posted &lt;span id="time15"&gt;Aug 9, 2009 4:07 PM&lt;/span&gt; for &lt;a href="http://glog.sneezepower.com/game.cgi?title=yoshi_topsy_turvy"&gt;Yoshi Topsy-Turvy&lt;/a&gt; on GBA&lt;/div&gt;
&lt;table class=entrybox border=0 cellpadding=0 cellspacing=0 width="95%"&gt;&lt;tr&gt;
&lt;td align=center valign=top width=60&gt;&lt;a href="http://glog.sneezepower.com/game.cgi?title=yoshi_topsy_turvy"&gt;&lt;img src="http://glog.sneezepower.com//img.cgi?games/t/yoshi_topsy_turvy-0" border=0/&gt;&lt;/a&gt;&lt;br/&gt;
&lt;span class=icon&gt;&lt;/span&gt;&lt;/td&gt;
&lt;td valign=top&gt;&lt;table border=0 cellpadding=0 cellspacing=0 width="100%" style="padding:5px 0 5px 5px;"&gt;&lt;tr&gt;
&lt;td align=justify colspan=2&gt;&lt;div id="1050" class=container style="width:auto;height:auto;"&gt;So, fuck this game? I'm pretty sure I was a pawn.&lt;br/&gt;&lt;br/&gt;&lt;span class=supplement&gt;&lt;i&gt;... continued in &lt;a href="http://glog.sneezepower.com/entry.cgi?entry=1050"&gt;full entry&lt;/a&gt;&lt;/i&gt;&lt;/span&gt;&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;
&lt;td align=left valign=bottom&gt;
&lt;span class=supplement&gt;Rating: &lt;img src='http://glog.sneezepower.com/img/rate_1.gif' border=0/&gt;&lt;/span&gt;&lt;/td&gt;
&lt;td align=right valign=bottom class=progress&gt;Currently not playing&lt;/td&gt;
&lt;/tr&gt;&lt;/table&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;
</description>
</item>
<item>
<title>Fullmetal Alchemist: Dual Sympathy on DS by BradOFarrell</title>
<link>http://glog.sneezepower.com/entry.cgi?entry=1049</link>
<guid isPermaLink="false">Glog Entry 1049</guid>
<pubDate>Sun, 09 Aug 2009 15:37:24 GMT</pubDate>
<description>&lt;div class=postline&gt;&lt;a href="http://glog.sneezepower.com/entry.cgi?entry=1049"&gt;&lt;img src="http://glog.sneezepower.com//img/entry.gif" border=0/&gt;&lt;/a&gt; Posted &lt;span id="time16"&gt;Aug 9, 2009 3:37 PM&lt;/span&gt; for &lt;a href="http://glog.sneezepower.com/game.cgi?title=fullmetal_alchemist_dual_sympathy"&gt;Fullmetal Alchemist: Dual Sympathy&lt;/a&gt; on DS&lt;/div&gt;
&lt;table class=entrybox border=0 cellpadding=0 cellspacing=0 width="95%"&gt;&lt;tr&gt;
&lt;td align=center valign=top width=60&gt;&lt;a href="http://glog.sneezepower.com/game.cgi?title=fullmetal_alchemist_dual_sympathy"&gt;&lt;img src="http://glog.sneezepower.com//img.cgi?games/t/fullmetal_alchemist_dual_sympathy-0" border=0/&gt;&lt;/a&gt;&lt;br/&gt;
&lt;span class=icon&gt;&lt;/span&gt;&lt;/td&gt;
&lt;td valign=top&gt;&lt;table border=0 cellpadding=0 cellspacing=0 width="100%" style="padding:5px 0 5px 5px;"&gt;&lt;tr&gt;
&lt;td align=justify colspan=2&gt;&lt;div id="1049" class=container style="width:auto;height:auto;"&gt;This game sucks. When I read the complaints that the story is a recap of the anime story, I considered that a selling point. Because I like the anime's story, but I have only seen a few episodes, and would like to get a sense of the story without having to watch every episode of the anime, similar to how the awesome &lt;a href="http://glog.sneezepower.com/game.cgi?title=Astro%20Boy%3A%20Omega%20Factor"&gt;Astro Boy: Omega Factor&lt;/a&gt; worked. But it's not even like that--the story is not a recap of the anime, so much as it is an abbreviated mess of each episode. I could barely tell what was going on in the episodes I &lt;I&gt;did&lt;/I&gt; see, and the episodes I didn't see were hilariously incomprehensible.&lt;br/&gt;&lt;br/&gt;&lt;span class=supplement&gt;&lt;i&gt;... continued in &lt;a href="http://glog.sneezepower.com/entry.cgi?entry=1049"&gt;full entry&lt;/a&gt;&lt;/i&gt;&lt;/span&gt;&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;
&lt;td align=left valign=bottom&gt;
&lt;span class=supplement&gt;Rating: &lt;img src='http://glog.sneezepower.com/img/rate_1.gif' border=0/&gt;&lt;/span&gt;&lt;/td&gt;
&lt;td align=right valign=bottom class=progress&gt;Currently not playing&lt;/td&gt;
&lt;/tr&gt;&lt;/table&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;
</description>
</item>
<item>
<title>Mega Man Star Force 3 on DS by BradOFarrell</title>
<link>http://glog.sneezepower.com/entry.cgi?entry=1036</link>
<guid isPermaLink="false">Glog Entry 1036</guid>
<pubDate>Mon, 20 Jul 2009 08:47:28 GMT</pubDate>
<description>&lt;div class=postline&gt;&lt;a href="http://glog.sneezepower.com/entry.cgi?entry=1036"&gt;&lt;img src="http://glog.sneezepower.com//img/entry.gif" border=0/&gt;&lt;/a&gt; Posted &lt;span id="time17"&gt;Jul 20, 2009 8:47 AM&lt;/span&gt; for &lt;a href="http://glog.sneezepower.com/game.cgi?title=mega_man_star_force_3"&gt;Mega Man Star Force 3&lt;/a&gt; on DS&lt;/div&gt;
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&lt;td align=center valign=top width=60&gt;&lt;a href="http://glog.sneezepower.com/game.cgi?title=mega_man_star_force_3"&gt;&lt;img src="http://glog.sneezepower.com//img.cgi?games/t/mega_man_star_force_3-0" border=0/&gt;&lt;/a&gt;&lt;br/&gt;
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&lt;td align=justify colspan=2&gt;&lt;div id="1036" class=container style="width:auto;height:auto;"&gt;So! Still playing. I bought a copy of Black Ace, for a second save file (actually 4) in case I want to make more characters. With &lt;a href="http://glog.sneezepower.com/game.cgi?title=Mega%20Man%20Star%20Force%202"&gt;Mega Man Star Force 2&lt;/a&gt; I had a character in each save file. Beating the game a second time is pretty easy because you can skip cut scenes and trade over data from the other file to get the cards you're missing. I finally got all 150 Standard Cards, and was able to beat the bonus chapter boss. Though I originally beat the game at 30 hours, the bonus chapter ended at the 60 hour mark.&lt;br/&gt;&lt;br/&gt;&lt;span class=supplement&gt;&lt;i&gt;... continued in &lt;a href="http://glog.sneezepower.com/entry.cgi?entry=1036"&gt;full entry&lt;/a&gt;&lt;/i&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span class=supplement&gt;Rating: &lt;img src='http://glog.sneezepower.com/img/rate_5.gif' border=0/&gt;&lt;/span&gt;&lt;/td&gt;
&lt;td align=right valign=bottom class=progress&gt;Currently playing&lt;br/&gt;60+ hours&lt;/td&gt;
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<title>Mega Man Star Force 3 on DS by BradOFarrell</title>
<link>http://glog.sneezepower.com/entry.cgi?entry=1033</link>
<guid isPermaLink="false">Glog Entry 1033</guid>
<pubDate>Thu, 16 Jul 2009 21:13:27 GMT</pubDate>
<description>&lt;div class=postline&gt;&lt;a href="http://glog.sneezepower.com/entry.cgi?entry=1033"&gt;&lt;img src="http://glog.sneezepower.com//img/entry.gif" border=0/&gt;&lt;/a&gt; Posted &lt;span id="time18"&gt;Jul 16, 2009 9:13 PM&lt;/span&gt; for &lt;a href="http://glog.sneezepower.com/game.cgi?title=mega_man_star_force_3"&gt;Mega Man Star Force 3&lt;/a&gt; on DS&lt;/div&gt;
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&lt;td align=center valign=top width=60&gt;&lt;a href="http://glog.sneezepower.com/game.cgi?title=mega_man_star_force_3"&gt;&lt;img src="http://glog.sneezepower.com//img.cgi?games/t/mega_man_star_force_3-0" border=0/&gt;&lt;/a&gt;&lt;br/&gt;
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&lt;td align=justify colspan=2&gt;&lt;div id="1033" class=container style="width:auto;height:auto;"&gt;So, this game. It's the last game in a long series, which is probably my favorite franchise ever, and the last game in the Star Force 3 trilogy. It's also probably the most robust, high-quality game Capcom has ever made for a handheld. Reviews often fault the Star Force and &lt;a href="http://glog.sneezepower.com/game.cgi?title=Battle%20Network"&gt;Battle Network&lt;/a&gt; for only being incremental upgrades, but after 10 years of incremental upgrades, the gameplay is rock solid. If you've never played the games before, this would come off as an amazingly strong title. If you have played the games before and still like them, then you're probably already sold. And if you quit at Battle Network, the Star Force series is worth checking out if only for it's incredibly robust online play.&lt;br/&gt;&lt;br/&gt;&lt;span class=supplement&gt;&lt;i&gt;... continued in &lt;a href="http://glog.sneezepower.com/entry.cgi?entry=1033"&gt;full entry&lt;/a&gt;&lt;/i&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span class=supplement&gt;Rating: &lt;img src='http://glog.sneezepower.com/img/rate_5.gif' border=0/&gt;&lt;/span&gt;&lt;/td&gt;
&lt;td align=right valign=bottom class=progress&gt;Currently playing&lt;br/&gt;40+ hours&lt;/td&gt;
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<title>The Legendary Starfy on DS by BradOFarrell</title>
<link>http://glog.sneezepower.com/entry.cgi?entry=1029</link>
<guid isPermaLink="false">Glog Entry 1029</guid>
<pubDate>Sat, 27 Jun 2009 04:32:52 GMT</pubDate>
<description>&lt;div class=postline&gt;&lt;a href="http://glog.sneezepower.com/entry.cgi?entry=1029"&gt;&lt;img src="http://glog.sneezepower.com//img/entry.gif" border=0/&gt;&lt;/a&gt; Posted &lt;span id="time19"&gt;Jun 27, 2009 4:32 AM&lt;/span&gt; for &lt;a href="http://glog.sneezepower.com/game.cgi?title=legendary_starfy"&gt;The Legendary Starfy&lt;/a&gt; on DS&lt;/div&gt;
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&lt;td align=center valign=top width=60&gt;&lt;a href="http://glog.sneezepower.com/game.cgi?title=legendary_starfy"&gt;&lt;img src="http://glog.sneezepower.com//img.cgi?games/t/legendary_starfy-0" border=0/&gt;&lt;/a&gt;&lt;br/&gt;
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&lt;td align=justify colspan=2&gt;&lt;div id="1029" class=container style="width:auto;height:auto;"&gt;Fuck this game. Goddamnit. Apparently Nintendo originally didn't port earlier games in the franchise to America because they thought Starfy was "too Japanese" to which Kotaku scoffed, "What's so Japanese about a starfish?" Um, &lt;B&gt;EVERYTHING!?&lt;/B&gt;&lt;br/&gt;&lt;br/&gt;&lt;span class=supplement&gt;&lt;i&gt;... continued in &lt;a href="http://glog.sneezepower.com/entry.cgi?entry=1029"&gt;full entry&lt;/a&gt;&lt;/i&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span class=supplement&gt;Rating: &lt;img src='http://glog.sneezepower.com/img/rate_1.gif' border=0/&gt;&lt;/span&gt;&lt;/td&gt;
&lt;td align=right valign=bottom class=progress&gt;Currently not playing&lt;br/&gt;2-1&lt;/td&gt;
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