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<link>http://glog.sneezepower.com</link>
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<lastBuildDate>Tue, 08 May 2012 05:42:57 GMT</lastBuildDate>
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<item>
<title>Kingdoms of Amalur: Reckoning on PC by Mirkon</title>
<link>http://glog.sneezepower.com/entry.cgi?entry=1450</link>
<guid isPermaLink="false">Glog Entry 1450</guid>
<pubDate>Tue, 08 May 2012 05:42:57 GMT</pubDate>
<description>&lt;div class=postline&gt;&lt;a href="http://glog.sneezepower.com/entry.cgi?entry=1450"&gt;&lt;img src="http://glog.sneezepower.com//img/entry.gif" border=0/&gt;&lt;/a&gt; Posted &lt;span id="time0"&gt;May 8, 2012 5:42 AM&lt;/span&gt; for &lt;a href="http://glog.sneezepower.com/game.cgi?title=kingdoms_of_amalur_reckoning"&gt;Kingdoms of Amalur: Reckoning&lt;/a&gt; on PC by &lt;a href="http://glog.sneezepower.com/user.cgi?user=Mirkon"&gt;Mirkon&lt;/a&gt;&lt;/div&gt;
&lt;table class=entrybox border=0 cellpadding=0 cellspacing=0 width="95%"&gt;&lt;tr&gt;
&lt;td align=center valign=top width=60&gt;&lt;a href="http://glog.sneezepower.com/game.cgi?title=kingdoms_of_amalur_reckoning"&gt;&lt;img src="http://glog.sneezepower.com//img.cgi?games/t/kingdoms_of_amalur_reckoning-1336358458" border=0/&gt;&lt;/a&gt;&lt;br/&gt;
&lt;span class=icon&gt;&lt;/span&gt;&lt;/td&gt;
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&lt;td align=justify colspan=2&gt;&lt;div id="1450" class=container style="width:auto;height:auto;"&gt;Man, I just don't know about this Amalur business.  It's certainly not a &lt;i&gt;bad&lt;/i&gt; game - and I know that I can enjoy games which are &lt;a href="http://glog.sneezepower.com/game.cgi?title=Darksiders"&gt;mostly borrowed&lt;/a&gt; - but it just fails to engage me in the moment-to-moment.  The game world and play mechanics aren't just familiar, they're &lt;b&gt;exceedingly&lt;/b&gt; familiar, to the extent that the Tolkien-styled fantasy setting, and the loose, button-mashy combat feel uninspired and stale.&lt;br/&gt;&lt;br/&gt;&lt;span class=supplement&gt;&lt;i&gt;... continued in &lt;a href="http://glog.sneezepower.com/entry.cgi?entry=1450"&gt;full entry&lt;/a&gt;&lt;/i&gt;&lt;/span&gt;&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;
&lt;td align=left valign=bottom&gt;
&lt;span class=supplement&gt;&lt;/span&gt;&lt;/td&gt;
&lt;td align=right valign=bottom class=progress&gt;Currently not playing&lt;br/&gt;Played through the demo&lt;/td&gt;
&lt;/tr&gt;&lt;/table&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;
</description>
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<item>
<title>Super Mario 3D Land on 3DS by Mirkon</title>
<link>http://glog.sneezepower.com/entry.cgi?entry=1449</link>
<guid isPermaLink="false">Glog Entry 1449</guid>
<pubDate>Mon, 07 May 2012 02:08:35 GMT</pubDate>
<description>&lt;div class=postline&gt;&lt;a href="http://glog.sneezepower.com/entry.cgi?entry=1449"&gt;&lt;img src="http://glog.sneezepower.com//img/entry.gif" border=0/&gt;&lt;/a&gt; Posted &lt;span id="time1"&gt;May 7, 2012 2:08 AM&lt;/span&gt; for &lt;a href="http://glog.sneezepower.com/game.cgi?title=super_mario_3d_land"&gt;Super Mario 3D Land&lt;/a&gt; on 3DS by &lt;a href="http://glog.sneezepower.com/user.cgi?user=Mirkon"&gt;Mirkon&lt;/a&gt;&lt;/div&gt;
&lt;table class=entrybox border=0 cellpadding=0 cellspacing=0 width="95%"&gt;&lt;tr&gt;
&lt;td align=center valign=top width=60&gt;&lt;a href="http://glog.sneezepower.com/game.cgi?title=super_mario_3d_land"&gt;&lt;img src="http://glog.sneezepower.com//img.cgi?games/t/super_mario_3d_land-1322452102" border=0/&gt;&lt;/a&gt;&lt;br/&gt;
&lt;span class=icon&gt;&lt;/span&gt;&lt;/td&gt;
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&lt;td align=justify colspan=2&gt;&lt;div id="1449" class=container style="width:auto;height:auto;"&gt;So, a few more play sessions got me through the eight worlds (with a surprise-but-not-much-really extra couple levels at the end of World 8), and I was generally happy but not ecstatic about Mario 3D Land.  There really weren't a whole lot of power-ups, and although there was a fair number of stages, each one was generally so short that it didn't feel like there was much game overall; which, aside from a few pretty challenging bonus coins, are also fairly easy.  Fun game, but not really deep or complex enough to stake a claim against other modern Marios.&lt;br/&gt;&lt;br/&gt;&lt;span class=supplement&gt;&lt;i&gt;... continued in &lt;a href="http://glog.sneezepower.com/entry.cgi?entry=1449"&gt;full entry&lt;/a&gt;&lt;/i&gt;&lt;/span&gt;&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;
&lt;td align=left valign=bottom&gt;
&lt;span class=supplement&gt;Rating: &lt;img src='http://glog.sneezepower.com/img/rate_4.gif' border=0/&gt;&lt;/span&gt;&lt;/td&gt;
&lt;td align=right valign=bottom class=progress&gt;Currently playing&lt;br/&gt;Special World 1&lt;/td&gt;
&lt;/tr&gt;&lt;/table&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;
</description>
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<item>
<title>Batman: Arkham City - Harley Quinn's Revenge on PC by Mirkon</title>
<link>http://glog.sneezepower.com/entry.cgi?entry=1448</link>
<guid isPermaLink="false">Glog Entry 1448</guid>
<pubDate>Mon, 07 May 2012 00:16:45 GMT</pubDate>
<description>&lt;div class=postline&gt;&lt;a href="http://glog.sneezepower.com/entry.cgi?entry=1448"&gt;&lt;img src="http://glog.sneezepower.com//img/entry.gif" border=0/&gt;&lt;/a&gt; Posted &lt;span id="time2"&gt;May 7, 2012 12:16 AM&lt;/span&gt; for &lt;a href="http://glog.sneezepower.com/game.cgi?title=batman_arkham_city_harley_quinns_revenge"&gt;Batman: Arkham City - Harley Quinn's Revenge&lt;/a&gt; on PC by &lt;a href="http://glog.sneezepower.com/user.cgi?user=Mirkon"&gt;Mirkon&lt;/a&gt;&lt;/div&gt;
&lt;table class=entrybox border=0 cellpadding=0 cellspacing=0 width="95%"&gt;&lt;tr&gt;
&lt;td align=center valign=top width=60&gt;&lt;a href="http://glog.sneezepower.com/game.cgi?title=batman_arkham_city_harley_quinns_revenge"&gt;&lt;img src="http://glog.sneezepower.com//img.cgi?games/t/batman_arkham_city_harley_quinns_revenge-1336349534" border=0/&gt;&lt;/a&gt;&lt;br/&gt;
&lt;span class=icon&gt;&lt;/span&gt;&lt;/td&gt;
&lt;td valign=top&gt;&lt;table border=0 cellpadding=0 cellspacing=0 width="100%" style="padding:5px 0 5px 5px;"&gt;&lt;tr&gt;
&lt;td align=justify colspan=2&gt;&lt;div id="1448" class=container style="width:auto;height:auto;"&gt;I was &lt;b&gt;immensely&lt;/b&gt; disappointed when I found out that &lt;a href="http://glog.sneezepower.com/game.cgi?title=Arkham%20City"&gt;Arkham City&lt;/a&gt;'s DLC packs for Nightwing and Robin didn't contain any story content, but were really just challenge maps with new characters.  But I'm relatively sure that this one is going to actually extend the campaign, in which case, &lt;i&gt;of course I'll buy it&lt;/i&gt;.&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;
&lt;td align=left valign=bottom&gt;
&lt;span class=supplement&gt;&lt;/span&gt;&lt;/td&gt;
&lt;td align=right valign=bottom class=progress&gt;Currently anticipating&lt;/td&gt;
&lt;/tr&gt;&lt;/table&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;
</description>
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<item>
<title>Mass Effect 3 on PC by Mirkon</title>
<link>http://glog.sneezepower.com/entry.cgi?entry=1447</link>
<guid isPermaLink="false">Glog Entry 1447</guid>
<pubDate>Sun, 06 May 2012 23:27:18 GMT</pubDate>
<description>&lt;div class=postline&gt;&lt;a href="http://glog.sneezepower.com/entry.cgi?entry=1447"&gt;&lt;img src="http://glog.sneezepower.com//img/entry.gif" border=0/&gt;&lt;/a&gt; Posted &lt;span id="time3"&gt;May 6, 2012 11:27 PM&lt;/span&gt; for &lt;a href="http://glog.sneezepower.com/game.cgi?title=mass_effect_3"&gt;Mass Effect 3&lt;/a&gt; on PC by &lt;a href="http://glog.sneezepower.com/user.cgi?user=Mirkon"&gt;Mirkon&lt;/a&gt;&lt;/div&gt;
&lt;table class=entrybox border=0 cellpadding=0 cellspacing=0 width="95%"&gt;&lt;tr&gt;
&lt;td align=center valign=top width=60&gt;&lt;a href="http://glog.sneezepower.com/game.cgi?title=mass_effect_3"&gt;&lt;img src="http://glog.sneezepower.com//img.cgi?games/t/mass_effect_3-1308453114" border=0/&gt;&lt;/a&gt;&lt;br/&gt;
&lt;span class=icon&gt;&lt;/span&gt;&lt;/td&gt;
&lt;td valign=top&gt;&lt;table border=0 cellpadding=0 cellspacing=0 width="100%" style="padding:5px 0 5px 5px;"&gt;&lt;tr&gt;
&lt;td align=justify colspan=2&gt;&lt;div id="1447" class=container style="width:auto;height:auto;"&gt;&lt;a href="http://glog.sneezepower.com/entry.cgi?entry=1430"&gt;Five bucks&lt;/a&gt;, &lt;a href="http://www.joystiq.com/2012/04/24/mass-effect-3-half-off-on-amazon-today-gaming-lightning-deals/"&gt;thirty bucks&lt;/a&gt;, whatever.  I had a hankering for some sci-fi and, to put it simply, Mass Effect 3 delivered.  As in the franchise's &lt;a href="http://glog.sneezepower.com/game.cgi?title=Mass%20Effect%202"&gt;last installment&lt;/a&gt;, it's not without its flaws - you may have heard of a bit of a &lt;a href="http://www.joystiq.com/2012/04/12/retake-mass-effect-3-donations-remained-largely-with-childs-p/"&gt;dust-up&lt;/a&gt; over the ending - but personally I came away from it very satisfied.&lt;br/&gt;&lt;br/&gt;&lt;span class=supplement&gt;&lt;i&gt;... continued in &lt;a href="http://glog.sneezepower.com/entry.cgi?entry=1447"&gt;full entry&lt;/a&gt;&lt;/i&gt;&lt;/span&gt;&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;
&lt;td align=left valign=bottom&gt;
&lt;span class=supplement&gt;Rating: &lt;img src='http://glog.sneezepower.com/img/rate_5.gif' border=0/&gt;&lt;/span&gt;&lt;/td&gt;
&lt;td align=right valign=bottom class=progress&gt;Currently complete&lt;br/&gt;Finished on Normal&lt;/td&gt;
&lt;/tr&gt;&lt;/table&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;
</description>
</item>
<item>
<title>Diablo III on PC by Mirkon</title>
<link>http://glog.sneezepower.com/entry.cgi?entry=1446</link>
<guid isPermaLink="false">Glog Entry 1446</guid>
<pubDate>Mon, 23 Apr 2012 04:20:26 GMT</pubDate>
<description>&lt;div class=postline&gt;&lt;a href="http://glog.sneezepower.com/entry.cgi?entry=1446"&gt;&lt;img src="http://glog.sneezepower.com//img/entry.gif" border=0/&gt;&lt;/a&gt; Posted &lt;span id="time4"&gt;Apr 23, 2012 4:20 AM&lt;/span&gt; for &lt;a href="http://glog.sneezepower.com/game.cgi?title=diablo_3"&gt;Diablo III&lt;/a&gt; on PC by &lt;a href="http://glog.sneezepower.com/user.cgi?user=Mirkon"&gt;Mirkon&lt;/a&gt;&lt;/div&gt;
&lt;table class=entrybox border=0 cellpadding=0 cellspacing=0 width="95%"&gt;&lt;tr&gt;
&lt;td align=center valign=top width=60&gt;&lt;a href="http://glog.sneezepower.com/game.cgi?title=diablo_3"&gt;&lt;img src="http://glog.sneezepower.com//img.cgi?games/t/diablo_3-1330932658" border=0/&gt;&lt;/a&gt;&lt;br/&gt;
&lt;span class=icon&gt;&lt;/span&gt;&lt;/td&gt;
&lt;td valign=top&gt;&lt;table border=0 cellpadding=0 cellspacing=0 width="100%" style="padding:5px 0 5px 5px;"&gt;&lt;tr&gt;
&lt;td align=justify colspan=2&gt;&lt;div id="1446" class=container style="width:auto;height:auto;"&gt;Having dumped &lt;i&gt;even more&lt;/i&gt; time into the beta, I have developed even more thoughts regarding it.&lt;br/&gt;&lt;br/&gt;&lt;span class=supplement&gt;&lt;i&gt;... continued in &lt;a href="http://glog.sneezepower.com/entry.cgi?entry=1446"&gt;full entry&lt;/a&gt;&lt;/i&gt;&lt;/span&gt;&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;
&lt;td align=left valign=bottom&gt;
&lt;span class=supplement&gt;&lt;/span&gt;&lt;/td&gt;
&lt;td align=right valign=bottom class=progress&gt;Currently anticipating&lt;/td&gt;
&lt;/tr&gt;&lt;/table&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;
</description>
</item>
<item>
<title>Diablo III on PC by Mirkon</title>
<link>http://glog.sneezepower.com/entry.cgi?entry=1445</link>
<guid isPermaLink="false">Glog Entry 1445</guid>
<pubDate>Sat, 21 Apr 2012 04:30:46 GMT</pubDate>
<description>&lt;div class=postline&gt;&lt;a href="http://glog.sneezepower.com/entry.cgi?entry=1445"&gt;&lt;img src="http://glog.sneezepower.com//img/entry.gif" border=0/&gt;&lt;/a&gt; Posted &lt;span id="time5"&gt;Apr 21, 2012 4:30 AM&lt;/span&gt; for &lt;a href="http://glog.sneezepower.com/game.cgi?title=diablo_3"&gt;Diablo III&lt;/a&gt; on PC by &lt;a href="http://glog.sneezepower.com/user.cgi?user=Mirkon"&gt;Mirkon&lt;/a&gt;&lt;/div&gt;
&lt;table class=entrybox border=0 cellpadding=0 cellspacing=0 width="95%"&gt;&lt;tr&gt;
&lt;td align=center valign=top width=60&gt;&lt;a href="http://glog.sneezepower.com/game.cgi?title=diablo_3"&gt;&lt;img src="http://glog.sneezepower.com//img.cgi?games/t/diablo_3-1330932658" border=0/&gt;&lt;/a&gt;&lt;br/&gt;
&lt;span class=icon&gt;&lt;/span&gt;&lt;/td&gt;
&lt;td valign=top&gt;&lt;table border=0 cellpadding=0 cellspacing=0 width="100%" style="padding:5px 0 5px 5px;"&gt;&lt;tr&gt;
&lt;td align=justify colspan=2&gt;&lt;div id="1445" class=container style="width:auto;height:auto;"&gt;&lt;a href="http://massively.joystiq.com/2012/04/20/diablo-iii-roars-into-an-open-beta-weekend/"&gt;Open beta&lt;/a&gt;!  Yeahhhh!&lt;br/&gt;&lt;br/&gt;&lt;span class=supplement&gt;&lt;i&gt;... continued in &lt;a href="http://glog.sneezepower.com/entry.cgi?entry=1445"&gt;full entry&lt;/a&gt;&lt;/i&gt;&lt;/span&gt;&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;
&lt;td align=left valign=bottom&gt;
&lt;span class=supplement&gt;&lt;/span&gt;&lt;/td&gt;
&lt;td align=right valign=bottom class=progress&gt;Currently anticipating&lt;/td&gt;
&lt;/tr&gt;&lt;/table&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;
</description>
</item>
<item>
<title>Uplink on PC by Mirkon</title>
<link>http://glog.sneezepower.com/entry.cgi?entry=1444</link>
<guid isPermaLink="false">Glog Entry 1444</guid>
<pubDate>Sun, 15 Apr 2012 09:07:15 GMT</pubDate>
<description>&lt;div class=postline&gt;&lt;a href="http://glog.sneezepower.com/entry.cgi?entry=1444"&gt;&lt;img src="http://glog.sneezepower.com//img/entry.gif" border=0/&gt;&lt;/a&gt; Posted &lt;span id="time6"&gt;Apr 15, 2012 9:07 AM&lt;/span&gt; for &lt;a href="http://glog.sneezepower.com/game.cgi?title=uplink"&gt;Uplink&lt;/a&gt; on PC by &lt;a href="http://glog.sneezepower.com/user.cgi?user=Mirkon"&gt;Mirkon&lt;/a&gt;&lt;/div&gt;
&lt;table class=entrybox border=0 cellpadding=0 cellspacing=0 width="95%"&gt;&lt;tr&gt;
&lt;td align=center valign=top width=60&gt;&lt;a href="http://glog.sneezepower.com/game.cgi?title=uplink"&gt;&lt;img src="http://glog.sneezepower.com//img.cgi?games/t/uplink-1334478782" border=0/&gt;&lt;/a&gt;&lt;br/&gt;
&lt;span class=icon&gt;&lt;/span&gt;&lt;/td&gt;
&lt;td valign=top&gt;&lt;table border=0 cellpadding=0 cellspacing=0 width="100%" style="padding:5px 0 5px 5px;"&gt;&lt;tr&gt;
&lt;td align=justify colspan=2&gt;&lt;div id="1444" class=container style="width:auto;height:auto;"&gt;Here's a blast from the past: I remember playing the Mac version of this guy, what, almost a decade ago?  At the time I got bored with how much of the game was point-and-click rather than keyboard-based.  Now that I've got a shiny new copy from some past Humble Bundle (and now that I've got a beer in hand), I decided to give it another go -- and unfortunately stumbled into a basic design flaw that really ruins the whole experience.&lt;br/&gt;&lt;br/&gt;&lt;span class=supplement&gt;&lt;i&gt;... continued in &lt;a href="http://glog.sneezepower.com/entry.cgi?entry=1444"&gt;full entry&lt;/a&gt;&lt;/i&gt;&lt;/span&gt;&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;
&lt;td align=left valign=bottom&gt;
&lt;span class=supplement&gt;&lt;/span&gt;&lt;/td&gt;
&lt;td align=right valign=bottom class=progress&gt;Currently not playing&lt;br/&gt;Became &amp;quot;Notorious&amp;quot;&lt;/td&gt;
&lt;/tr&gt;&lt;/table&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;
</description>
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<item>
<title>Xenoblade Chronicles on Wii by Mirkon</title>
<link>http://glog.sneezepower.com/entry.cgi?entry=1443</link>
<guid isPermaLink="false">Glog Entry 1443</guid>
<pubDate>Sun, 15 Apr 2012 05:02:03 GMT</pubDate>
<description>&lt;div class=postline&gt;&lt;a href="http://glog.sneezepower.com/entry.cgi?entry=1443"&gt;&lt;img src="http://glog.sneezepower.com//img/entry.gif" border=0/&gt;&lt;/a&gt; Posted &lt;span id="time7"&gt;Apr 15, 2012 5:02 AM&lt;/span&gt; for &lt;a href="http://glog.sneezepower.com/game.cgi?title=xenoblade_chronicles"&gt;Xenoblade Chronicles&lt;/a&gt; on Wii by &lt;a href="http://glog.sneezepower.com/user.cgi?user=Mirkon"&gt;Mirkon&lt;/a&gt;&lt;/div&gt;
&lt;table class=entrybox border=0 cellpadding=0 cellspacing=0 width="95%"&gt;&lt;tr&gt;
&lt;td align=center valign=top width=60&gt;&lt;a href="http://glog.sneezepower.com/game.cgi?title=xenoblade_chronicles"&gt;&lt;img src="http://glog.sneezepower.com//img.cgi?games/t/xenoblade_chronicles-1334466113" border=0/&gt;&lt;/a&gt;&lt;br/&gt;
&lt;span class=icon&gt;&lt;/span&gt;&lt;/td&gt;
&lt;td valign=top&gt;&lt;table border=0 cellpadding=0 cellspacing=0 width="100%" style="padding:5px 0 5px 5px;"&gt;&lt;tr&gt;
&lt;td align=justify colspan=2&gt;&lt;div id="1443" class=container style="width:auto;height:auto;"&gt;&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;
&lt;td align=left valign=bottom&gt;
&lt;span class=supplement&gt;&lt;/span&gt;&lt;/td&gt;
&lt;td align=right valign=bottom class=progress&gt;Currently anticipating&lt;/td&gt;
&lt;/tr&gt;&lt;/table&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;
</description>
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<title>Swords &amp; Soldiers on Android by Mirkon</title>
<link>http://glog.sneezepower.com/entry.cgi?entry=1442</link>
<guid isPermaLink="false">Glog Entry 1442</guid>
<pubDate>Mon, 09 Apr 2012 01:21:58 GMT</pubDate>
<description>&lt;div class=postline&gt;&lt;a href="http://glog.sneezepower.com/entry.cgi?entry=1442"&gt;&lt;img src="http://glog.sneezepower.com//img/entry.gif" border=0/&gt;&lt;/a&gt; Posted &lt;span id="time8"&gt;Apr 9, 2012 1:21 AM&lt;/span&gt; for &lt;a href="http://glog.sneezepower.com/game.cgi?title=swords_soldiers"&gt;Swords &amp; Soldiers&lt;/a&gt; on Android by &lt;a href="http://glog.sneezepower.com/user.cgi?user=Mirkon"&gt;Mirkon&lt;/a&gt;&lt;/div&gt;
&lt;table class=entrybox border=0 cellpadding=0 cellspacing=0 width="95%"&gt;&lt;tr&gt;
&lt;td align=center valign=top width=60&gt;&lt;a href="http://glog.sneezepower.com/game.cgi?title=swords_soldiers"&gt;&lt;img src="http://glog.sneezepower.com//img.cgi?games/t/swords_soldiers-1333874421" border=0/&gt;&lt;/a&gt;&lt;br/&gt;
&lt;span class=icon&gt;&lt;/span&gt;&lt;/td&gt;
&lt;td valign=top&gt;&lt;table border=0 cellpadding=0 cellspacing=0 width="100%" style="padding:5px 0 5px 5px;"&gt;&lt;tr&gt;
&lt;td align=justify colspan=2&gt;&lt;div id="1442" class=container style="width:auto;height:auto;"&gt;I picked this up from the latest &lt;a href="http://www.humblebundle.com"&gt;Humble Bundle&lt;/a&gt;, and while I can't speak for its console and PC versions - which frankly, I'm concerned might be a bit too simple - the Android iteration feels like a pretty good fit.  Not unlike &lt;a href="http://glog.sneezepower.com/game.cgi?title=Majesty"&gt;Majesty&lt;/a&gt;, Swords &amp; Soldiers succeeds on an input-challenged platform by automating much of the micromanagement traditionally associated with RTS: units move by themselves, and in fact even more simplistically than in Majesty, since S&amp;S is played on a side-scrolling battlefield.&lt;br/&gt;&lt;br/&gt;&lt;span class=supplement&gt;&lt;i&gt;... continued in &lt;a href="http://glog.sneezepower.com/entry.cgi?entry=1442"&gt;full entry&lt;/a&gt;&lt;/i&gt;&lt;/span&gt;&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;
&lt;td align=left valign=bottom&gt;
&lt;span class=supplement&gt;Rating: &lt;img src='http://glog.sneezepower.com/img/rate_4.gif' border=0/&gt;&lt;/span&gt;&lt;/td&gt;
&lt;td align=right valign=bottom class=progress&gt;Currently playing&lt;br/&gt;Finished the Viking campaign&lt;/td&gt;
&lt;/tr&gt;&lt;/table&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;
</description>
</item>
<item>
<title>Super Mario 3D Land on 3DS by Mirkon</title>
<link>http://glog.sneezepower.com/entry.cgi?entry=1441</link>
<guid isPermaLink="false">Glog Entry 1441</guid>
<pubDate>Mon, 09 Apr 2012 01:05:27 GMT</pubDate>
<description>&lt;div class=postline&gt;&lt;a href="http://glog.sneezepower.com/entry.cgi?entry=1441"&gt;&lt;img src="http://glog.sneezepower.com//img/entry.gif" border=0/&gt;&lt;/a&gt; Posted &lt;span id="time9"&gt;Apr 9, 2012 1:05 AM&lt;/span&gt; for &lt;a href="http://glog.sneezepower.com/game.cgi?title=super_mario_3d_land"&gt;Super Mario 3D Land&lt;/a&gt; on 3DS by &lt;a href="http://glog.sneezepower.com/user.cgi?user=Mirkon"&gt;Mirkon&lt;/a&gt;&lt;/div&gt;
&lt;table class=entrybox border=0 cellpadding=0 cellspacing=0 width="95%"&gt;&lt;tr&gt;
&lt;td align=center valign=top width=60&gt;&lt;a href="http://glog.sneezepower.com/game.cgi?title=super_mario_3d_land"&gt;&lt;img src="http://glog.sneezepower.com//img.cgi?games/t/super_mario_3d_land-1322452102" border=0/&gt;&lt;/a&gt;&lt;br/&gt;
&lt;span class=icon&gt;&lt;/span&gt;&lt;/td&gt;
&lt;td valign=top&gt;&lt;table border=0 cellpadding=0 cellspacing=0 width="100%" style="padding:5px 0 5px 5px;"&gt;&lt;tr&gt;
&lt;td align=justify colspan=2&gt;&lt;div id="1441" class=container style="width:auto;height:auto;"&gt;Man, there are a &lt;i&gt;lot&lt;/i&gt; of tanooki tails in this game.  On Mario, on Bowser, on Goombas, on &lt;i&gt;Bullet Bills&lt;/i&gt;; it's downright silly.  But 3D Land fully embraces this silliness, which forms part of its surprisingly unique personality.&lt;br/&gt;&lt;br/&gt;&lt;span class=supplement&gt;&lt;i&gt;... continued in &lt;a href="http://glog.sneezepower.com/entry.cgi?entry=1441"&gt;full entry&lt;/a&gt;&lt;/i&gt;&lt;/span&gt;&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;
&lt;td align=left valign=bottom&gt;
&lt;span class=supplement&gt;Rating: &lt;img src='http://glog.sneezepower.com/img/rate_4.gif' border=0/&gt;&lt;/span&gt;&lt;/td&gt;
&lt;td align=right valign=bottom class=progress&gt;Currently playing&lt;br/&gt;Finished World 2&lt;/td&gt;
&lt;/tr&gt;&lt;/table&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;
</description>
</item>
<item>
<title>Killer is Dead on Xbox 360 by Mirkon</title>
<link>http://glog.sneezepower.com/entry.cgi?entry=1440</link>
<guid isPermaLink="false">Glog Entry 1440</guid>
<pubDate>Sun, 08 Apr 2012 00:50:03 GMT</pubDate>
<description>&lt;div class=postline&gt;&lt;a href="http://glog.sneezepower.com/entry.cgi?entry=1440"&gt;&lt;img src="http://glog.sneezepower.com//img/entry.gif" border=0/&gt;&lt;/a&gt; Posted &lt;span id="time10"&gt;Apr 8, 2012 12:50 AM&lt;/span&gt; for &lt;a href="http://glog.sneezepower.com/game.cgi?title=killer_is_dead"&gt;Killer is Dead&lt;/a&gt; on Xbox 360 by &lt;a href="http://glog.sneezepower.com/user.cgi?user=Mirkon"&gt;Mirkon&lt;/a&gt;&lt;/div&gt;
&lt;table class=entrybox border=0 cellpadding=0 cellspacing=0 width="95%"&gt;&lt;tr&gt;
&lt;td align=center valign=top width=60&gt;&lt;a href="http://glog.sneezepower.com/game.cgi?title=killer_is_dead"&gt;&lt;img src="http://glog.sneezepower.com//img.cgi?games/t/killer_is_dead-0" border=0/&gt;&lt;/a&gt;&lt;br/&gt;
&lt;span class=icon&gt;&lt;/span&gt;&lt;/td&gt;
&lt;td valign=top&gt;&lt;table border=0 cellpadding=0 cellspacing=0 width="100%" style="padding:5px 0 5px 5px;"&gt;&lt;tr&gt;
&lt;td align=justify colspan=2&gt;&lt;div id="1440" class=container style="width:auto;height:auto;"&gt;Of &lt;i&gt;course&lt;/i&gt; &lt;a href="http://andriasang.com/con0id/killer_is_dead_detailed/"&gt;I'll buy it&lt;/a&gt;.&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;
&lt;td align=left valign=bottom&gt;
&lt;span class=supplement&gt;&lt;/span&gt;&lt;/td&gt;
&lt;td align=right valign=bottom class=progress&gt;Currently anticipating&lt;/td&gt;
&lt;/tr&gt;&lt;/table&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;
</description>
</item>
<item>
<title>Bastion on PC by Mirkon</title>
<link>http://glog.sneezepower.com/entry.cgi?entry=1439</link>
<guid isPermaLink="false">Glog Entry 1439</guid>
<pubDate>Sun, 18 Mar 2012 04:55:02 GMT</pubDate>
<description>&lt;div class=postline&gt;&lt;a href="http://glog.sneezepower.com/entry.cgi?entry=1439"&gt;&lt;img src="http://glog.sneezepower.com//img/entry.gif" border=0/&gt;&lt;/a&gt; Posted &lt;span id="time11"&gt;Mar 18, 2012 4:55 AM&lt;/span&gt; for &lt;a href="http://glog.sneezepower.com/game.cgi?title=bastion"&gt;Bastion&lt;/a&gt; on PC by &lt;a href="http://glog.sneezepower.com/user.cgi?user=Mirkon"&gt;Mirkon&lt;/a&gt;&lt;/div&gt;
&lt;table class=entrybox border=0 cellpadding=0 cellspacing=0 width="95%"&gt;&lt;tr&gt;
&lt;td align=center valign=top width=60&gt;&lt;a href="http://glog.sneezepower.com/game.cgi?title=bastion"&gt;&lt;img src="http://glog.sneezepower.com//img.cgi?games/t/bastion-1325448057" border=0/&gt;&lt;/a&gt;&lt;br/&gt;
&lt;span class=icon&gt;&lt;/span&gt;&lt;/td&gt;
&lt;td valign=top&gt;&lt;table border=0 cellpadding=0 cellspacing=0 width="100%" style="padding:5px 0 5px 5px;"&gt;&lt;tr&gt;
&lt;td align=justify colspan=2&gt;&lt;div id="1439" class=container style="width:auto;height:auto;"&gt;A few beers and one Steam holiday sale later, I found myself with a cheap copy of Bastion in my backlog.  And although at first, I was pleasantly impressed with the variety of weapons and apparent longevity, ultimately these positives turned into &lt;i&gt;not-positives&lt;/i&gt;.&lt;br/&gt;&lt;br/&gt;&lt;span class=supplement&gt;&lt;i&gt;... continued in &lt;a href="http://glog.sneezepower.com/entry.cgi?entry=1439"&gt;full entry&lt;/a&gt;&lt;/i&gt;&lt;/span&gt;&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;
&lt;td align=left valign=bottom&gt;
&lt;span class=supplement&gt;Rating: &lt;img src='http://glog.sneezepower.com/img/rate_2.gif' border=0/&gt;&lt;/span&gt;&lt;/td&gt;
&lt;td align=right valign=bottom class=progress&gt;Currently complete&lt;br/&gt;Finished on Normal&lt;/td&gt;
&lt;/tr&gt;&lt;/table&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;
</description>
</item>
<item>
<title>Shank on PC by Mirkon</title>
<link>http://glog.sneezepower.com/entry.cgi?entry=1438</link>
<guid isPermaLink="false">Glog Entry 1438</guid>
<pubDate>Mon, 12 Mar 2012 07:18:28 GMT</pubDate>
<description>&lt;div class=postline&gt;&lt;a href="http://glog.sneezepower.com/entry.cgi?entry=1438"&gt;&lt;img src="http://glog.sneezepower.com//img/entry.gif" border=0/&gt;&lt;/a&gt; Posted &lt;span id="time12"&gt;Mar 12, 2012 7:18 AM&lt;/span&gt; for &lt;a href="http://glog.sneezepower.com/game.cgi?title=shank"&gt;Shank&lt;/a&gt; on PC by &lt;a href="http://glog.sneezepower.com/user.cgi?user=Mirkon"&gt;Mirkon&lt;/a&gt;&lt;/div&gt;
&lt;table class=entrybox border=0 cellpadding=0 cellspacing=0 width="95%"&gt;&lt;tr&gt;
&lt;td align=center valign=top width=60&gt;&lt;a href="http://glog.sneezepower.com/game.cgi?title=shank"&gt;&lt;img src="http://glog.sneezepower.com//img.cgi?games/t/shank-1331535210" border=0/&gt;&lt;/a&gt;&lt;br/&gt;
&lt;span class=icon&gt;&lt;/span&gt;&lt;/td&gt;
&lt;td valign=top&gt;&lt;table border=0 cellpadding=0 cellspacing=0 width="100%" style="padding:5px 0 5px 5px;"&gt;&lt;tr&gt;
&lt;td align=justify colspan=2&gt;&lt;div id="1438" class=container style="width:auto;height:auto;"&gt;The demo - back when Shank first came out - completely failed to impress me.  But I came into digital-possession of a copy from a &lt;a href="http://www.humblebundle.com"&gt;Humble Indie Bundle&lt;/a&gt; some time ago, and this evening I was in a unique position of having a short amount of time to kill, while paying half-attention to something else (watching a series of hilarious attempts on &lt;a href="http://glog.sneezepower.com/game.cgi?title=Super%20Mario%20World"&gt;Super Mario World&lt;/a&gt;'s Special World levels).  Shank fit the bill perfectly, and I may have underestimated it a little.&lt;br/&gt;&lt;br/&gt;&lt;span class=supplement&gt;&lt;i&gt;... continued in &lt;a href="http://glog.sneezepower.com/entry.cgi?entry=1438"&gt;full entry&lt;/a&gt;&lt;/i&gt;&lt;/span&gt;&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;
&lt;td align=left valign=bottom&gt;
&lt;span class=supplement&gt;Rating: &lt;img src='http://glog.sneezepower.com/img/rate_3.gif' border=0/&gt;&lt;/span&gt;&lt;/td&gt;
&lt;td align=right valign=bottom class=progress&gt;Currently complete&lt;br/&gt;Finished on Normal&lt;/td&gt;
&lt;/tr&gt;&lt;/table&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;
</description>
</item>
<item>
<title>Deus Ex: Human Revolution - The Missing Link on PC by Mirkon</title>
<link>http://glog.sneezepower.com/entry.cgi?entry=1437</link>
<guid isPermaLink="false">Glog Entry 1437</guid>
<pubDate>Sun, 11 Mar 2012 08:34:32 GMT</pubDate>
<description>&lt;div class=postline&gt;&lt;a href="http://glog.sneezepower.com/entry.cgi?entry=1437"&gt;&lt;img src="http://glog.sneezepower.com//img/entry.gif" border=0/&gt;&lt;/a&gt; Posted &lt;span id="time13"&gt;Mar 11, 2012 8:34 AM&lt;/span&gt; for &lt;a href="http://glog.sneezepower.com/game.cgi?title=deus_ex_human_revolution_the_missing_link"&gt;Deus Ex: Human Revolution - The Missing Link&lt;/a&gt; on PC by &lt;a href="http://glog.sneezepower.com/user.cgi?user=Mirkon"&gt;Mirkon&lt;/a&gt;&lt;/div&gt;
&lt;table class=entrybox border=0 cellpadding=0 cellspacing=0 width="95%"&gt;&lt;tr&gt;
&lt;td align=center valign=top width=60&gt;&lt;a href="http://glog.sneezepower.com/game.cgi?title=deus_ex_human_revolution_the_missing_link"&gt;&lt;img src="http://glog.sneezepower.com//img.cgi?games/t/deus_ex_human_revolution_the_missing_link-1331194504" border=0/&gt;&lt;/a&gt;&lt;br/&gt;
&lt;span class=icon&gt;&lt;/span&gt;&lt;/td&gt;
&lt;td valign=top&gt;&lt;table border=0 cellpadding=0 cellspacing=0 width="100%" style="padding:5px 0 5px 5px;"&gt;&lt;tr&gt;
&lt;td align=justify colspan=2&gt;&lt;div id="1437" class=container style="width:auto;height:auto;"&gt;In one sense - actually, in most senses - Missing Link is more of the same from &lt;a href="http://glog.sneezepower.com/game.cgi?title=Human%20Revolution"&gt;Human Revolution&lt;/a&gt;.  You can sneak around a facility, knock dudes out and/or unload lead into them, hack employee terminals, punch through walls, upgrade stuff, buy stuff, et cetera.  There are a few key differences though, chief among them, that the 4-8 hour-long campaign is completely linear.  (You can also do a stealth takedown on the final boss, which is pretty awesome.)&lt;br/&gt;&lt;br/&gt;&lt;span class=supplement&gt;&lt;i&gt;... continued in &lt;a href="http://glog.sneezepower.com/entry.cgi?entry=1437"&gt;full entry&lt;/a&gt;&lt;/i&gt;&lt;/span&gt;&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;
&lt;td align=left valign=bottom&gt;
&lt;span class=supplement&gt;Rating: &lt;img src='http://glog.sneezepower.com/img/rate_4.gif' border=0/&gt;&lt;/span&gt;&lt;/td&gt;
&lt;td align=right valign=bottom class=progress&gt;Currently complete&lt;br/&gt;Finished on Normal&lt;/td&gt;
&lt;/tr&gt;&lt;/table&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;
</description>
</item>
<item>
<title>Mario vs. Donkey Kong: Mini-Land Mayhem! on DS by Mirkon</title>
<link>http://glog.sneezepower.com/entry.cgi?entry=1436</link>
<guid isPermaLink="false">Glog Entry 1436</guid>
<pubDate>Tue, 06 Mar 2012 08:30:25 GMT</pubDate>
<description>&lt;div class=postline&gt;&lt;a href="http://glog.sneezepower.com/entry.cgi?entry=1436"&gt;&lt;img src="http://glog.sneezepower.com//img/entry.gif" border=0/&gt;&lt;/a&gt; Posted &lt;span id="time14"&gt;Mar 6, 2012 8:30 AM&lt;/span&gt; for &lt;a href="http://glog.sneezepower.com/game.cgi?title=mario_vs_donkey_kong_mini_land_mayhem"&gt;Mario vs. Donkey Kong: Mini-Land Mayhem!&lt;/a&gt; on DS by &lt;a href="http://glog.sneezepower.com/user.cgi?user=Mirkon"&gt;Mirkon&lt;/a&gt;&lt;/div&gt;
&lt;table class=entrybox border=0 cellpadding=0 cellspacing=0 width="95%"&gt;&lt;tr&gt;
&lt;td align=center valign=top width=60&gt;&lt;a href="http://glog.sneezepower.com/game.cgi?title=mario_vs_donkey_kong_mini_land_mayhem"&gt;&lt;img src="http://glog.sneezepower.com//img.cgi?games/t/mario_vs_donkey_kong_mini_land_mayhem-1308453352" border=0/&gt;&lt;/a&gt;&lt;br/&gt;
&lt;span class=icon&gt;&lt;/span&gt;&lt;/td&gt;
&lt;td valign=top&gt;&lt;table border=0 cellpadding=0 cellspacing=0 width="100%" style="padding:5px 0 5px 5px;"&gt;&lt;tr&gt;
&lt;td align=justify colspan=2&gt;&lt;div id="1436" class=container style="width:auto;height:auto;"&gt;Like &lt;a href="http://glog.sneezepower.com/game.cgi?title=March%20of%20the%20Minis"&gt;its predecessor&lt;/a&gt;, Mini-Land Mayhem introduces a new theme and mechanic for each of its eight worlds.  Unfortunately, most of these mechanics aren't very interesting; the whole game leans pretty heavily on the first world's beam-placing elements, and the conveyor belts are the only other pieces that can really measure up to that.  Hell, several of the puzzle elements are barely &lt;i&gt;used&lt;/i&gt;, even in their worlds of origin.&lt;br/&gt;&lt;br/&gt;&lt;span class=supplement&gt;&lt;i&gt;... continued in &lt;a href="http://glog.sneezepower.com/entry.cgi?entry=1436"&gt;full entry&lt;/a&gt;&lt;/i&gt;&lt;/span&gt;&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;
&lt;td align=left valign=bottom&gt;
&lt;span class=supplement&gt;Rating: &lt;img src='http://glog.sneezepower.com/img/rate_3.gif' border=0/&gt;&lt;/span&gt;&lt;/td&gt;
&lt;td align=right valign=bottom class=progress&gt;Currently complete&lt;br/&gt;Finished the first playthrough, got all the bonus cards&lt;/td&gt;
&lt;/tr&gt;&lt;/table&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;
</description>
</item>
<item>
<title>The Elder Scrolls V: Skyrim on PC by Mirkon</title>
<link>http://glog.sneezepower.com/entry.cgi?entry=1435</link>
<guid isPermaLink="false">Glog Entry 1435</guid>
<pubDate>Mon, 05 Mar 2012 04:51:31 GMT</pubDate>
<description>&lt;div class=postline&gt;&lt;a href="http://glog.sneezepower.com/entry.cgi?entry=1435"&gt;&lt;img src="http://glog.sneezepower.com//img/entry.gif" border=0/&gt;&lt;/a&gt; Posted &lt;span id="time15"&gt;Mar 5, 2012 4:51 AM&lt;/span&gt; for &lt;a href="http://glog.sneezepower.com/game.cgi?title=elder_scrolls_5_skyrim"&gt;The Elder Scrolls V: Skyrim&lt;/a&gt; on PC by &lt;a href="http://glog.sneezepower.com/user.cgi?user=Mirkon"&gt;Mirkon&lt;/a&gt;&lt;/div&gt;
&lt;table class=entrybox border=0 cellpadding=0 cellspacing=0 width="95%"&gt;&lt;tr&gt;
&lt;td align=center valign=top width=60&gt;&lt;a href="http://glog.sneezepower.com/game.cgi?title=elder_scrolls_5_skyrim"&gt;&lt;img src="http://glog.sneezepower.com//img.cgi?games/t/elder_scrolls_5_skyrim-1325494436" border=0/&gt;&lt;/a&gt;&lt;br/&gt;
&lt;span class=icon&gt;&lt;/span&gt;&lt;/td&gt;
&lt;td valign=top&gt;&lt;table border=0 cellpadding=0 cellspacing=0 width="100%" style="padding:5px 0 5px 5px;"&gt;&lt;tr&gt;
&lt;td align=justify colspan=2&gt;&lt;div id="1435" class=container style="width:auto;height:auto;"&gt;Alright, now - at &lt;b&gt;135&lt;/b&gt; hours - I think I'm really done.  I restored the Thieves' Guild to its former glory, I joined the Dark Brotherhood (and also restored them to glory), championed the crazy causes of all the Daedric princes, broke level 50, and now I have a full suit of jester armor.  (Not what I normally wear.)&lt;br/&gt;&lt;br/&gt;&lt;span class=supplement&gt;&lt;i&gt;... continued in &lt;a href="http://glog.sneezepower.com/entry.cgi?entry=1435"&gt;full entry&lt;/a&gt;&lt;/i&gt;&lt;/span&gt;&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;
&lt;td align=left valign=bottom&gt;
&lt;span class=supplement&gt;Rating: &lt;img src='http://glog.sneezepower.com/img/rate_5.gif' border=0/&gt;&lt;/span&gt;&lt;/td&gt;
&lt;td align=right valign=bottom class=progress&gt;Currently complete&lt;br/&gt;Level 50 winner of everything&lt;/td&gt;
&lt;/tr&gt;&lt;/table&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;
</description>
</item>
<item>
<title>The Elder Scrolls V: Skyrim on PC by Mirkon</title>
<link>http://glog.sneezepower.com/entry.cgi?entry=1434</link>
<guid isPermaLink="false">Glog Entry 1434</guid>
<pubDate>Mon, 27 Feb 2012 03:21:32 GMT</pubDate>
<description>&lt;div class=postline&gt;&lt;a href="http://glog.sneezepower.com/entry.cgi?entry=1434"&gt;&lt;img src="http://glog.sneezepower.com//img/entry.gif" border=0/&gt;&lt;/a&gt; Posted &lt;span id="time16"&gt;Feb 27, 2012 3:21 AM&lt;/span&gt; for &lt;a href="http://glog.sneezepower.com/game.cgi?title=elder_scrolls_5_skyrim"&gt;The Elder Scrolls V: Skyrim&lt;/a&gt; on PC by &lt;a href="http://glog.sneezepower.com/user.cgi?user=Mirkon"&gt;Mirkon&lt;/a&gt;&lt;/div&gt;
&lt;table class=entrybox border=0 cellpadding=0 cellspacing=0 width="95%"&gt;&lt;tr&gt;
&lt;td align=center valign=top width=60&gt;&lt;a href="http://glog.sneezepower.com/game.cgi?title=elder_scrolls_5_skyrim"&gt;&lt;img src="http://glog.sneezepower.com//img.cgi?games/t/elder_scrolls_5_skyrim-1325494436" border=0/&gt;&lt;/a&gt;&lt;br/&gt;
&lt;span class=icon&gt;&lt;/span&gt;&lt;/td&gt;
&lt;td valign=top&gt;&lt;table border=0 cellpadding=0 cellspacing=0 width="100%" style="padding:5px 0 5px 5px;"&gt;&lt;tr&gt;
&lt;td align=justify colspan=2&gt;&lt;div id="1434" class=container style="width:auto;height:auto;"&gt;I've slaughtered bears, necromancers, vampires, and dragons.  I've learned to hurl blazing fire from a distance, and to sneak silently close before slitting my enemy's throat.  I've toppled governments -- both local, and regional.  I've forged armor, mixed potions, and enchanted weapons with the souls of my enemies.  I've sprinted over grasslands, across frozen waters, up snowy peaks; I've delved deep into the ruins of ancient civilization.  I've filled my home with books, gemstones, rare artifacts, and &lt;i&gt;dragon bones&lt;/i&gt;.  I've entered into pacts with demon lords from another plane of existence.  I've logged &lt;b&gt;over 110 hours&lt;/b&gt; in the world of Skyrim; and I still have &lt;i&gt;more to do&lt;/i&gt;.&lt;br/&gt;&lt;br/&gt;&lt;span class=supplement&gt;&lt;i&gt;... continued in &lt;a href="http://glog.sneezepower.com/entry.cgi?entry=1434"&gt;full entry&lt;/a&gt;&lt;/i&gt;&lt;/span&gt;&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;
&lt;td align=left valign=bottom&gt;
&lt;span class=supplement&gt;Rating: &lt;img src='http://glog.sneezepower.com/img/rate_5.gif' border=0/&gt;&lt;/span&gt;&lt;/td&gt;
&lt;td align=right valign=bottom class=progress&gt;Currently complete&lt;br/&gt;Level 43 Dovahkiin, Harbinger, Arch-Mage, Nightingale, Storm-Blade&lt;/td&gt;
&lt;/tr&gt;&lt;/table&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;
</description>
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<item>
<title>The Elder Scrolls V: Skyrim on PC by Mirkon</title>
<link>http://glog.sneezepower.com/entry.cgi?entry=1433</link>
<guid isPermaLink="false">Glog Entry 1433</guid>
<pubDate>Thu, 02 Feb 2012 09:15:33 GMT</pubDate>
<description>&lt;div class=postline&gt;&lt;a href="http://glog.sneezepower.com/entry.cgi?entry=1433"&gt;&lt;img src="http://glog.sneezepower.com//img/entry.gif" border=0/&gt;&lt;/a&gt; Posted &lt;span id="time17"&gt;Feb 2, 2012 9:15 AM&lt;/span&gt; for &lt;a href="http://glog.sneezepower.com/game.cgi?title=elder_scrolls_5_skyrim"&gt;The Elder Scrolls V: Skyrim&lt;/a&gt; on PC by &lt;a href="http://glog.sneezepower.com/user.cgi?user=Mirkon"&gt;Mirkon&lt;/a&gt;&lt;/div&gt;
&lt;table class=entrybox border=0 cellpadding=0 cellspacing=0 width="95%"&gt;&lt;tr&gt;
&lt;td align=center valign=top width=60&gt;&lt;a href="http://glog.sneezepower.com/game.cgi?title=elder_scrolls_5_skyrim"&gt;&lt;img src="http://glog.sneezepower.com//img.cgi?games/t/elder_scrolls_5_skyrim-1325494436" border=0/&gt;&lt;/a&gt;&lt;br/&gt;
&lt;span class=icon&gt;&lt;/span&gt;&lt;/td&gt;
&lt;td valign=top&gt;&lt;table border=0 cellpadding=0 cellspacing=0 width="100%" style="padding:5px 0 5px 5px;"&gt;&lt;tr&gt;
&lt;td align=justify colspan=2&gt;&lt;div id="1433" class=container style="width:auto;height:auto;"&gt;Following up on a quest objective, I found myself at the opening of a cave.  I heard the adventurers, as they heard me -- I crept behind a rock, and saw a human and a lizard-dude split up, looking for the source of the noise.  I assumed they were hostile (most things in Skyrim are), so I opened up some lightning on the lizardman; he shot some lightning &lt;i&gt;back&lt;/i&gt; at me, and destroyed me utterly.&lt;br/&gt;&lt;br/&gt;&lt;span class=supplement&gt;&lt;i&gt;... continued in &lt;a href="http://glog.sneezepower.com/entry.cgi?entry=1433"&gt;full entry&lt;/a&gt;&lt;/i&gt;&lt;/span&gt;&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;
&lt;td align=left valign=bottom&gt;
&lt;span class=supplement&gt;Rating: &lt;img src='http://glog.sneezepower.com/img/rate_5.gif' border=0/&gt;&lt;/span&gt;&lt;/td&gt;
&lt;td align=right valign=bottom class=progress&gt;Currently playing&lt;br/&gt;Finally made it to Winterhold&lt;/td&gt;
&lt;/tr&gt;&lt;/table&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;
</description>
</item>
<item>
<title>Hacker Evolution on PC by Mirkon</title>
<link>http://glog.sneezepower.com/entry.cgi?entry=1432</link>
<guid isPermaLink="false">Glog Entry 1432</guid>
<pubDate>Wed, 25 Jan 2012 08:05:50 GMT</pubDate>
<description>&lt;div class=postline&gt;&lt;a href="http://glog.sneezepower.com/entry.cgi?entry=1432"&gt;&lt;img src="http://glog.sneezepower.com//img/entry.gif" border=0/&gt;&lt;/a&gt; Posted &lt;span id="time18"&gt;Jan 25, 2012 8:05 AM&lt;/span&gt; for &lt;a href="http://glog.sneezepower.com/game.cgi?title=hacker_evolution"&gt;Hacker Evolution&lt;/a&gt; on PC by &lt;a href="http://glog.sneezepower.com/user.cgi?user=Mirkon"&gt;Mirkon&lt;/a&gt;&lt;/div&gt;
&lt;table class=entrybox border=0 cellpadding=0 cellspacing=0 width="95%"&gt;&lt;tr&gt;
&lt;td align=center valign=top width=60&gt;&lt;a href="http://glog.sneezepower.com/game.cgi?title=hacker_evolution"&gt;&lt;img src="http://glog.sneezepower.com//img.cgi?games/t/hacker_evolution-1327477509" border=0/&gt;&lt;/a&gt;&lt;br/&gt;
&lt;span class=icon&gt;&lt;/span&gt;&lt;/td&gt;
&lt;td valign=top&gt;&lt;table border=0 cellpadding=0 cellspacing=0 width="100%" style="padding:5px 0 5px 5px;"&gt;&lt;tr&gt;
&lt;td align=justify colspan=2&gt;&lt;div id="1432" class=container style="width:auto;height:auto;"&gt;I &lt;b&gt;would&lt;/b&gt; like the idea of a hacking-simulator game -- even when the superficially-realistic mechanics are in most cases simplified to the point of "crack" and "decrypt" commands.  There's something magical about playing a game whose only input is a text console, and not having to &lt;i&gt;imagine&lt;/i&gt; caves, or ogres, or whatever.  It's a computer, and my enemies are other computers.  It's perfect.&lt;br/&gt;&lt;br/&gt;&lt;span class=supplement&gt;&lt;i&gt;... continued in &lt;a href="http://glog.sneezepower.com/entry.cgi?entry=1432"&gt;full entry&lt;/a&gt;&lt;/i&gt;&lt;/span&gt;&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;
&lt;td align=left valign=bottom&gt;
&lt;span class=supplement&gt;Rating: &lt;img src='http://glog.sneezepower.com/img/rate_2.gif' border=0/&gt;&lt;/span&gt;&lt;/td&gt;
&lt;td align=right valign=bottom class=progress&gt;Currently not playing&lt;br/&gt;Got to level 2?&lt;/td&gt;
&lt;/tr&gt;&lt;/table&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;
</description>
</item>
<item>
<title>Assassin's Creed: Revelations on PC by Mirkon</title>
<link>http://glog.sneezepower.com/entry.cgi?entry=1431</link>
<guid isPermaLink="false">Glog Entry 1431</guid>
<pubDate>Mon, 23 Jan 2012 05:05:58 GMT</pubDate>
<description>&lt;div class=postline&gt;&lt;a href="http://glog.sneezepower.com/entry.cgi?entry=1431"&gt;&lt;img src="http://glog.sneezepower.com//img/entry.gif" border=0/&gt;&lt;/a&gt; Posted &lt;span id="time19"&gt;Jan 23, 2012 5:05 AM&lt;/span&gt; for &lt;a href="http://glog.sneezepower.com/game.cgi?title=assassins_creed_revelations"&gt;Assassin's Creed: Revelations&lt;/a&gt; on PC by &lt;a href="http://glog.sneezepower.com/user.cgi?user=Mirkon"&gt;Mirkon&lt;/a&gt;&lt;/div&gt;
&lt;table class=entrybox border=0 cellpadding=0 cellspacing=0 width="95%"&gt;&lt;tr&gt;
&lt;td align=center valign=top width=60&gt;&lt;a href="http://glog.sneezepower.com/game.cgi?title=assassins_creed_revelations"&gt;&lt;img src="http://glog.sneezepower.com//img.cgi?games/t/assassins_creed_revelations-1326060333" border=0/&gt;&lt;/a&gt;&lt;br/&gt;
&lt;span class=icon&gt;&lt;/span&gt;&lt;/td&gt;
&lt;td valign=top&gt;&lt;table border=0 cellpadding=0 cellspacing=0 width="100%" style="padding:5px 0 5px 5px;"&gt;&lt;tr&gt;
&lt;td align=justify colspan=2&gt;&lt;div id="1431" class=container style="width:auto;height:auto;"&gt;The tower defense segments are clearly unfinished, and the assassin recruit system, while improved from &lt;a href="http://glog.sneezepower.com/game.cgi?title=Brotherhood"&gt;Brotherhood&lt;/a&gt;, could still use some work to really polish it up.  But Revelations gets what props I give it, mainly because it &lt;i&gt;finally&lt;/i&gt; iterates on what I would consider the really important part of Assassin's Creed -- that is, &lt;b&gt;assassination&lt;/b&gt;, by way of infiltrating Templar lairs.  And it actually culls a lot of the garbage that's accumulated in the franchise, like the retarded Subject 16 puzzles.&lt;br/&gt;&lt;br/&gt;&lt;span class=supplement&gt;&lt;i&gt;... continued in &lt;a href="http://glog.sneezepower.com/entry.cgi?entry=1431"&gt;full entry&lt;/a&gt;&lt;/i&gt;&lt;/span&gt;&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;
&lt;td align=left valign=bottom&gt;
&lt;span class=supplement&gt;Rating: &lt;img src='http://glog.sneezepower.com/img/rate_4.gif' border=0/&gt;&lt;/span&gt;&lt;/td&gt;
&lt;td align=right valign=bottom class=progress&gt;Currently complete&lt;/td&gt;
&lt;/tr&gt;&lt;/table&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;
</description>
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